Private Match

Private Match allows players to set up their own Crucible matches with large degree of customization. Private Match allows you to play any PvP Modes on any PvP Maps with any players. Team sizes range from 0 to 6 and you can set various Score, Time Limit, Light Level advantages, time of day and Vehicle spawns.

Players and Clans can even use Private Matches to organize Tournaments.

How To Set Up A Private Match

Private Matches are created in special lobbies while in Orbit. Through the Crucible menu, team leader can choose Private Match and others can join him. They can switch teams by pressing L1/R1 (PlayStation 4) or LB/RB (Xbox One). Players can even switch teams while the match is live. They can do this by entering Navigation Mode by pressing the Touchpad(PlayStation 4) or the View Button (Xbox One), use the D-Pad to view the Scoreboard, and hold Right on the D-Pad to switch teams.

Limitations

For Team Game Modes, 1 to 12 players are required to start the game. For Free-For-All modes, 1 to 6 players are required.

Players need to have Playstation Plus or Xbox Live Gold memberships to participate.

Players must have the necessary expansion and console to access expansion-specific and console exclusive maps and modes.

How To Change Voice Channels

Before A Match

Toggle Team (Match Team only) and Fireteam (entire Lobby) by pressing L1/R1 (PlayStation 4) or LB/RB (Xbox One).

During A Match

  1. Enter Navigation Mode by pressing the Touchpad (PlayStation 4) or the View Button (Xbox One).
  2. Use the D-Pad to view Voice Channel.
  3. Press Left on the D-Pad to enter the Fireteam Voice Channel.
  4. Press Right on the D-Pad to enter the Team Voice Channel.

Rewards

Private Match Game Types

See also: Private Match Game Types

Private Match Game Types are custom Private Match modes that are created by the players. Each mode is designated with Map(s), Mood, Game Type, Player Count, Restrictions and Descriptions. Feel free to modify any of the Game Types to your own liking.

Game TypeMapMoodGame TypePlayer Count
1v1 Hide and Seek (PMGT)AnyCasualElimination2
Air Hockey (PMGT)First Light
No vehicles
CasualClash2 (More can spectate)
Aliens (PMGT)AnomalyCasualClash
Skirmish
1-2 vs 6
Be the Enemy (PMGT)Exodus BlueCasualRumble
Clash
12 (Recommended)
Big-Game Hunting (PMGT)AnyCasualInferno Modes
Clash
4+
British Bulldog (PMGT)Any map with a relative open section
Such as pantheon or widows court
Very CasualMayhem
Rumble
As many as possible, ideally 6 or above
Chuggernaut (PMGT)VertigoCasually intoxicatedClash4-6
Cloaks and Daggers (PMGT)Medium sized maps such as Rusted LandsFunMayhem
Rumble
4-6
DODGEBALL (PMGT)AnyCasualMayhem
Clash
12
Death Race (PMGT)First Light
Bastion
Skyshock (Vehicles enabled)
CasualMayhem
Clash
6 vs. 6 is best, but smaller teams is fine
Duck Hunt (PMGT)AnyCasual/FunMayhem
Clash
2-12
Duck hunt (PMGT)CrossroadsCasualMayhem
Clash
1v6
Electric Avenue (PMGT)AnyCasual goofy funMayhem
Rumble
6
Enemy at the Gates (PMGT)Widow's CourtCasualInferno Modes
Rumble
1v1 or 1v2
FOOOSEBALLL!! (PMGT)Any/Smaller Maps may be better/more intenseCasual/FunRift12 - 6v6
FREEZE TAG (PMGT)Any but probably best suited for Small-Medium MapsCasual party gametypeElimination1v6
Fast n Furious: Tokyo Rift (PMGT)First Light
Skyshock
Bastion
FuriousRift6v6
Flee the Intercepter! (PMGT)Any map with vehicles.Mostly casual, but could be competitive.RumbleAt least 2
Fox and the Hounds (PMGT)Widow's Court at night works best.CasualRumble1 v 2-6
Freeze Tag Survival (PMGT)Any MapCasualElimination1-2 players on the taggers team up to 6 on the tagged team
Fusionball (PMGT)The Dungeons or Firebase DelphiCasualMayhem
Clash
3-7
GOLDENEYE (PMGT)Any (Bigger the teams
Bigger the map)
Casual or CompetitiveMayhem
Clash
Rumble
Flexible - Any amount aslong as teams are equal (1v1, 2v2, 3v3 etc)
GUARDIAN HUNT (PMGT)Can be enjoyed on both large and smallCasualClash
Rumble
6 (5 Hunters, 1 Hunted)
Ghost Hunter (PMGT)Contains GhostHypeAny2 - 1v1
Ghost Watch (PMGT)Every Map (provided no one has collected the dead ghosts yet)FunMayhem
Rumble
Was great with between 3-5 players. Any more than that and it may get out of control. All players must be 100% in on the concept.
Greased Lightning (PMGT)Any (Smaller the better)CasualMayhem
Rumble
Clash
6 Rumble, 6v6 Clash
Guerilla Warfare (PMGT)Any map. I would suggest at night (but not required)Competitive or CasualClash
Elimination
2 or 3 vs. 6
Gun Game (PMGT)AnyCasualMayhemAny
HARDCORE MODE (PMGT)Any MapHecticInferno Modes
Elimination
2-12
HARDER LIGHT (PMGT)Burning ShrineCasual/Groovy/FarOutClash12 - 6v6
Hacky-Sack (PMGT)Any mapCasualMayhem
Rumble
2-6 Players
Head on a Swivel (PMGT)Any mapCasualMayhemMore than 1
Hide and Shriek (PMGT)Cathedral of Dusk
The Dungeons
CasualMayhem
Clash
7 max (1 v up-to-6)
Hide-and-Seek Elimination (PMGT)Large maps (Bastion
First Light
Skyshock) preferable
Maps slightly smaller will work.
CasualElimination6-8 players
High Noon (PMGT)The burning shrineCasualSkirmish2 players and spectator
Highlander (PMGT)SkyshockCasualMayhem
Rumble
1v1 or 1v2
Hulk Smash (PMGT)Any (preferably small maps)CasualRumble
Mayhem
Clash
No limit
INFECTED variant (PMGT)Any mapVERY casualMayhem Rumble6
INFECTION (PMGT)Any - Bigger the better!CasualClash12
King of The Hill (PMGT)Any map. (Personal recommendations are Bannerfall
Bastion
The Burning Shrine
Crossroads
Or Vertigo.)
Casual or CompetitiveZone Control6-12 players
King of the Bridge (PMGT)FrontierCasual game but requires constant attentionClashCan be any player count
Laser Fight (PMGT)Any map
Preferably a map that is small in design
CasualMayhem
Clash
6-12 players
Let's Joust! (PMGT)CrossroadsCasualMayhemAs many as you want really, as long as everyone takes turns for it to be a 1v1
Licence to Kill (PMGT)Any mapCasualClash
Rumble
2-12
Mad Max (PMGT)BastionCasualInferno Modes
Clash
Mafia (PMGT)Small mapsCasual and HonorableRumble6 Rumble - 12(6v6) Elimination
Matador (PMGT)Any Sparrow map
Flat surfaces will work best
CasualAny4+
Metal Gear Solid (PMGT)AnyFunElimination6
Mike Myers (PMGT)Any (recommendations: Asylum
Anomaly and The Cauldron)
Casual with mild competitionRumble
Mayhem
3+
Muskets and Swords (PMGT)Any map with open spaces agreed upon by the party.CasualEliminationWe played a normal 3v3, but it could be played any number of players (just keep a 2v1 ratio as close as possible on weapon usage; something like 3:1 for 4v4, 3:2 for 5v5, and 4:2 for 6v6).
One of Us (PMGT)Any mapCasualClash
Inferno Modes
Mayhem
3v3
Overlord (PMGT)The Overlord(s) choose any map they are comfortable withCasualEliminationMinimum of 4, could go up to 9, depending on player skill levels
Predator (PMGT)Shores of Time at NightCasualClash5-7 (4v1 to 6v1)
Predator vs Prey (PMGT)Any mapCasualElimination
Rumble
6-12 players
Pro Riftball League (PMGT)Larger maps are best in my opinion
But it's personal preference.
Super casualRift6-12 players
Quidditch (PMGT)A Big Map Like BastionCasualRift12 (Preferred)
Red Death (PMGT)Maps with small enclosed rooms. (We use the top of Asylum up the stairs
No side rooms allowed
No stairs allowed)
FunMayhem
Rumble
2+
Red Rover (PMGT)Any Map
The larger the better.
CasualRift3v3
Return of the Jedi (PMGT)AnomalyCasualMayhem
Rumble
3
Revolutionary War (PMGT)Any map with an open areaCasualClash
Rumble
12 Players (6 players for Rumble)
Rift Rugby (PMGT)Any Symmetrical mapCasualRift6 Rumble, 6v6 Clash
Rifting of the Bulls (PMGT)Any sparrow map
Will probably work best on Skyshock or Bastion
CasualRift4+
Safe Light (PMGT)Any
But the bigger the better.
CasualClash12 (6v6)
Seven To Smoke (PMGT)Any map with an "arena"-type of area
I.e. Timekeeper by the pool area
Maybe Widow's Court at church heavy
Casual to CompetitiveRumbleAt least 3-4, 6 is best though
Shotty Snipers (PMGT)AnyCasualMayhemAny
Skeet Shooting (PMGT)CrossroadsVery Casual2-6
Sniping Gallery (PMGT)CrossroadsCasual/PracticeMayhem
Clash
Rumble
2-12. Most I have personally tried is 4, but in theory, it should work with 12.
Sparrow Bull Racing (PMGT)First Light/Bastion/SkyshockCasual party gametypeRumble1-12
Sporting Duel (PMGT)Smaller maps are preferred
But any map works depending on the number of players
Competitive and CasualRumble
Clash
Elimination
2-12 Players
Squad Racer (PMGT)Any map
Preferably large ones with open pathways for Sparrows.
Casual to CompetitiveElimination6-12
Stalker (PMGT)Any small map with a night time optionCasualInferno Clash1-V- Any number (6-7 players) You could try multiple stalkers too
Stealth Ops (PMGT)Skyshock (Night)Casual or CompetitiveInferno Rumble
Elimination
6 Rumble - 12(6v6) Elimination
Sticks (PMGT)Any (preferably small maps)Very casualClash
Rumble
No limit
Surrounded (PMGT)Widows Court
Burning Shrine
Asylum
And Rusted Lands
CasualElimination1v6
Survivor (PMGT)Any mapCasualClash12 or any number greater than 6 because with 6 or less
Tag (PMGT)Any mapCasualMayhem
Rumble
At least 3
The Floor is Lava! (PMGT)AnyCasualMayhem
Clash
6-12
The Hidden (PMGT)LargeCasualElimination3-12 Players
The Most Dangerous Game (PMGT)Large maps
Such as Bastion or First Light
Competitive or casual, depending on your groupEliminationAnywhere from 3 to 12
The Swarm (PMGT)Maps should depend on party size
Best if played on non-sparrow maps. Medium or Small should be more fun.
CasualElimination6 at a minimum, better with more
Throw Down the Gauntlet (PMGT)AnyCompetitiveClash
Skirmish
3 (1v1 + referee)
Titan Skating League (PMGT)Any map
But medium sized ones are recommended
FAST/CasualClash
Rumble
2-12
Tower of Power (PMGT)First LightCompetitiveZone Control2-12 (ideally at least 2v2)
V.I.P. (PMGT)AnyCasual, could be taken seriouslyRumble6
White Rabbit (PMGT)Any map
More players = larger map
Casual3 at minimum
Ye Olde Jousting Match (PMGT)CrossroadsExtremely casual, designed for laughs.Clash
Rumble
As many players you want
Zombie Apocalypse (PMGT)Any. Nighttime maps for best effect.CasualClash5-7. Ideally 7.
Last modified on 18 September 2016, at 15:27