Difference between revisions of "Ascend"
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'''Cost:''' | '''Cost:''' | ||
− | |||
− | + | [[Legendary Weapons]]: 1 [[Etheric Light]], 20 [[Spinmetal]]/[[Helium Filaments]]/[[Spirit Bloom]]/[[Relic Iron]] and 750 [[Glimmer]] | |
− | + | [[Legendary Armor]]: 1 [[Etheric Light]], 20 [[Spinmetal]]/[[Helium Filaments]]/[[Spirit Bloom]]/[[Relic Iron]] and 750 [[Glimmer]] | |
− | + | [[Exotic Weapons]]: 1 [[Exotic Shard]], 25 [[Weapon Parts]], 1500 [[Glimmer]] | |
+ | |||
+ | [[Exotic Armor]]: 1 [[Exotic Shard]], 25 [[Plasteel Plating]]/[[Sapphire Wire]]/[[Hadronic Essence]], 1500 [[Glimmer]] | ||
[[Category:Weapon Upgrades]] [[Category:Armor Upgrades]] | [[Category:Weapon Upgrades]] [[Category:Armor Upgrades]] |
Revision as of 08:26, 23 April 2015
Ascend is a perk introduced in House of Wolves. Ascend permanently upgrades Legendary and Exotic Weapons and Armor to the highest Attack (365) or highest light (??) and defense (??).
Cost:
Legendary Weapons: 1 Etheric Light, 20 Spinmetal/Helium Filaments/Spirit Bloom/Relic Iron and 750 Glimmer
Legendary Armor: 1 Etheric Light, 20 Spinmetal/Helium Filaments/Spirit Bloom/Relic Iron and 750 Glimmer
Exotic Weapons: 1 Exotic Shard, 25 Weapon Parts, 1500 Glimmer
Exotic Armor: 1 Exotic Shard, 25 Plasteel Plating/Sapphire Wire/Hadronic Essence, 1500 Glimmer