Difference between revisions of "Weapons"
OMDolton99 (Talk | contribs) (Tag: Mobile edit) |
OMDolton99 (Talk | contribs) (Tag: Mobile edit) |
||
Line 17: | Line 17: | ||
==Special Weapons== | ==Special Weapons== | ||
===Fusion Rifles=== | ===Fusion Rifles=== | ||
− | [[Fusion Rifles]] fire powerful bursts of energetic shots after short charge-ups. | + | [[Fusion Rifles]] fire powerful bursts of energetic shots after short charge-ups. Unlike most other weapon types, the bolts fired from these weapons have travel time from the barrel to the target. |
===Shotguns=== | ===Shotguns=== | ||
[[Shotguns]] fire a wide spray of buckshot that is highly effective at close range but is useless at longer ranges. | [[Shotguns]] fire a wide spray of buckshot that is highly effective at close range but is useless at longer ranges. |
Revision as of 13:34, 4 August 2016
General Information
In Destiny Weapons are divided into 3 types: Primary, Special and Heavy. Primary Weapons consist of Auto Rifles, Hand Cannons, Pulse Rifles and Scout Rifles. Secondary Weapons consist of Fusion Rifles, Sniper Rifles, Shotguns and Sidearms. Heavy Weapons consist of Machine Guns and Rocket Launchers. There are, however, exceptions to this rule that exist.
Endgame Weapons - Max Level Weapons and their upgrades and stats.
Primary Weapons
Auto Rifles
Auto Rifles are fully automatic weapons.
Hand Cannons
Hand Cannons are semi-automatic pistols with powerful single shots but limited magazine size
Pulse Rifles
Pulse Rifles are burst-fire weapons.
Scout Rifles
Scout Rifles are long range semi-automatic weapons.
Special Weapons
Fusion Rifles
Fusion Rifles fire powerful bursts of energetic shots after short charge-ups. Unlike most other weapon types, the bolts fired from these weapons have travel time from the barrel to the target.
Shotguns
Shotguns fire a wide spray of buckshot that is highly effective at close range but is useless at longer ranges.
Sidearms
Sidearms are fast-firing, semi-automatic pistols introduced in House of Wolves expansion.
Sniper Rifles
Sniper Rifles are long range semi-automatic weapons that can zoom very close into targets.
Heavy Weapons
Machine Guns
Machine Guns are fully automatic weapons with strong shots and heavy recoil.
Rocket Launchers
Rocket Launchers fire rockets that explode upon impact.
Swords
Swords are melee weapons introduced in The Taken King.
Weapon Upgrades
- Main article: Weapon Upgrades
Weapon Upgrades are addons that enhance or customize the stats and attributes of the weapon. Uncommon or rarer weapons gain Experience Points when players use the weapons. As the weapons gain EXP, upgrades will be unlocked. Players can "learn" these upgrades by spending certain currencies such as Glimmer.
- Rarer weapons have more upgrades.
How to Obtain Weapons
Weapons can be obtained through fighting enemies in the Story mode, the Crucible. They can be given as rewards for completing daily bounties, Daily and Weekly Heroic Strikes and the Weekly Nightfall. They are sometimes found in loot chests, engrams, and earned as rewards for fighting in the Crucible.
Year 1 and 2 Information
In House of Wolves, players can upgrade their old Legendary and Exotic weapons to the highest Attack (170) with Ascend perk that requires Etheric Light and Exotic Shard respectively.
In The Taken King, players can infuse their unused weapons into other weapons of their choice, consuming the first weapon and, as of April 12th 2016, increasing the Attack of the second weapon to match that of the first. Rare, Legendary and Exotic weapons can be infused into Legendary weapons whilst only Legendary and Exotic weapons can be infused into other Exotics.
House of Wolves Weapons - Weapons released in House of Wolves expansion.
The Dark Below Weapons - Weapons exclusive to The Dark Below expansion.
The Taken King Weapons - Weapons exclusive to The Taken King expansion.
Images
|