King's Fall Aurae
King's Fall Aurae is a Relic from King's Fall
Console | Control |
---|---|
Action-based | (no action) |
Default Playstation | NA |
Default xBox | NA |
Four of the five phases of King's Fall feature some sort of Aura. Each function slightly different and have things in common. All the aurae can be fired out of (like the Aegis, unlike the Ward of Dawn) and enemy fire can penetrate them (unlike the Aegis and Ward of Dawn). The Aurae with names that literally include the word "Aura" grant all guardians immunity from damage, even though enemies' attacks still penetrate the aura and flinch guardians' shots. Here are the KF Aurae, how you get them, and how you lose them.
Brand of the Unraveller/Weaver (Annihilator Totem's): During this phase, a guardian collects one of these (different name for each side) relic from its spawn point at the pedestals near the entrance to the totem rooms. The prevents damage from the toxic room that will slowly kill players in the room unless they're inside the brand's protective bubble, but does not grant immunity from other enemies attacks. After a player holds it for 30 seconds, it is passed to another player that is inside its bubble and the first player is granted Deathsinger's Power buff, which is required in the other part of the encounter. Before a Guardian can get this brand a second (and third, and fourth) time, they must completely discharge their Deathsinger's Power, or else the brand will not pass and disappear. Also, if the Brand expires with no other guardian inside for it pass to, it will disappear. If it disappears, it will respawn after a delay at its spawn point, but this often causes a wipe. During the entire encounter, Guardians should always have this aura.
Brand of the Initiate (Warpriest): The guardian who stands on the third plate will gain this brand. A debuff notifier will appear above the feed with a multiplier and a 10 second count down. The brand holder must get a kill before the count down ends or they will be killed. The kill resets the timer while reducing the multiplier by one. Once the multiplier is 1 and the last kill countdown is averted, the brand expires. Guardians damaging the Warpriest must stand inside the aura of the Brand of the Initiate to be able to do damage to the Warpriest.
Aura of the Unraveller/Weaver: During the Daughters of Oryx phase, the spark runner will steal one of these aura from a Deathsinger. It grants immunity to everyone under it, makes the deathsinger it was stolen from venerable, and disappears once the Deathsinger's Dirge ends or the Deathsinger is destroyed.
Aura of the Immortality: During the Oryx phase, the spark runner will steal this aura from the Vessal of Oryx. It grants immunity to everyone under it and disappears once Oryx regains the favor of the Darkness.