Extrasolar RR4
From Destiny 1 Wiki
Extrasolar RR4 | |
---|---|
Information | |
Type | Sniper Rifle |
Slot | Special Weapon |
Level | 40 |
Rarity | Legendary |
Damage Type | Multiple |
Attack | 280 |
Impact | 16 |
Rate of Fire | 37 |
Range | 78 |
Stability | 49 |
Reload | 68 |
Magazine | 4 |
Zoom | 40 |
Recoil | 80 |
Equip Speed | 45 |
Aim Assist | 36 |
Acquired by | Purchased from Dead Orbit |
Vendor | Dead Orbit |
Cost | 150 Legendary Marks |
Requirement | Rank 3 with Dead Orbit |
Description | A sniper rifle, modified by Dead Orbit's superb technicians and specialists. |
- Extrasolar RR4 is a Year 2 Legendary Weapon released in The Taken King expansion.
Perks
Column 1
- Random: Void Damage or Solar Damage or Arc Damage
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Random: EagleEye SLR20 or SightSys SLS20 or Hawkeye SLR15 or WildHawk SLS20
- Random: LongView SLR20 or ShortGaze SLH10 or LongView SLR10 or ViewTac SLH20
- Random: TacSys SLS15 or Ambush SLH25
Column 3
- Random: Guerilla Fighter or Underdog or Eye of the Storm or Last Resort or Partial Refund or Life Support or Army of One or Grenadier or Triple Tap
Column 4
- Random: Armor Piercing Rounds or Explosive Rounds or Skip Rounds or Quickdraw or Perfect Balance or Speed Reload
- Random: Injection Mold or Hand-laid Stock or Rifled Barrel or Snapshot
- Random: Oiled Frame or Casket Mag or Reinforced Barrel or Smallbore
Column 5
- Random: Hot Swap or Hidden Hand or Firefly or Spray and Play or Outlaw or Mulligan or Unflinching
Tips and Tricks
- Pros - High Range. Above average Reload Speed. Fast body shot Time-to-Kill. Can Revive Snipe
- Cons - Average Stability. Below average Aim Assist. Can't kill most Supered Enemies with 1 crit shot.
- Recommended Perks: Ambush SLH25, Partial Refund, Explosive Rounds, Firefly.
- Time-to-Kill: 0.53s (2 body shots)
- 267 damage per crit shot, 107 per body shot