Universal Remote (Year 2) | |
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Information | |
Year | 2 |
Type | Shotgun |
Slot | Primary Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 320 - 400 |
Impact | 40 |
Rate of Fire | 17 |
Range | 14 |
Stability | 41 |
Reload | 29 |
Magazine | 5 |
Zoom | 12 |
Recoil | 60 |
Equip Speed | 60 |
Aim Assist | 0 |
Vendor | Xur |
Cost | 17 Strange Coins |
Description | To the untrained eye this beast is a junker. To the trained eye, however, this junker…is a beast. |
Much like its Sniper Rifle counterpart, the Universal Remote can be equipped in the primary weapon slot.
Perks
Intrinsic Perks
- Kinetic Damage - This weapon causes Kinetic damage.
- Primary Care - This Shotgun can be equipped in the primary slot. (Perk is unlisted)
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Primary Perks
- Crowd Control - Kills with this weapon grant bonus damage for a short time.
Exotic Perks
- Universal Remote - Range and precision damage increase greatly while aiming down the sights.
Selectable Perk 1
- Smooth Ballistics - Increased recoil. Boost to range.
- Soft Ballistics - Less recoil. Penalty to impact.
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
Selectable Perk 2
- Hammer Forged - Improved range and accuracy.
- Lightweight - When held, this weapon grants +2 character Agility.
- Snapshot - Aiming this weapon is incredibly fast.
Ornaments
- None