The Fallen are one of the antagonistic races in Destiny. The Fallen are a nomadic race of four-armed, bipedal humanoids that founded their home on Earth and the Moon.
Weakness: Players can score Precision Kills against Fallen enemies by shooting at their heads.
Types of Fallen Enemies
Dreg
Shank
These types of modest reconnaissance bots seems like easy kills initially, however they get more problematic as the player progress through the Destiny.
Vandal
Captain
Lore
The Fallen are nimble six-limbed insect-like humanoids with 4 prehensile arms and 2 ambulatory legs. With these features, they are able to scale walls and climb buildings with ease. Additionally, Fallen conveys a intricate knowledge of technological know-how and possesses sophisticated weapons, armor and ships.
Fallen can thrive in an array of surroundings without substantial armor or elaborate alterations of their body structures. They journey modestly, attack rapidly, and vanish immediately after battles. Additionally, they are proven to stalk their foes and employ group strategies to overpower Guardians. During battles, Fallen fighters work in groups directed by Captains. Occasionally, they will utilize small, floating drones called Shanks and massive spider-like mecha called Devil Walkers.
Although the Fallen frequently stay in deserted areas in various locations like Earth, the Moon, and Europa, these creatures are nomadic and thus do not have long lasting strongholds in these parts. They rather reside in their ships. Unfortunately, The Fallen has occupied all the planets once held by humans.
The Fallen Faction is structured into unique cliques of aristocracy. Several of which are as hostile to one another as they are to Humans. This fact suggests that there are ferocious infighting within the faction itself.
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