Vault of Glass (Age of Triumph)

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Vault of Glass (Age of Triumph)
Information
Type Raid
Location Venus
Players 6
Tier 1 Level 390
See also: Vault of Glass

Lore

Introduction

Challenge Modes

Templar Challenge

Block each teleport phase. Relic was only held by 1 Guardian throughout this phase. Teleport can be blocked by Guardians, not just the Relic holder by standing in his teleport 'circle' which appears before he goes.

Atheon Challenge

When teleported, each Guardian can only kill 1 Oracle. There are 6 Oracles total on Mars / Venus. This means, the Guardians who DO NOT get teleported initially must go INSIDE the portal (Leaving someone outside to keep it open) to kill an Oracle each to complete the Challenge - In addition to this, if a Guardian dies without killing an Oracle first and you DO NOT kill Atheon, Challenge Failed as that would mean there isn't a 6th for an Oracle.

  • Aegis blast can kill an Oralce (Relic Holder SGA)

Loot Table

See also: #Loot

Trials of Kabr

Chest

Templar's Well

Chest

Confluxes

Oracles

Templar

Weapons

When completing Challenge Mode, you are guaranteed one of the above Primary Adept Weapons.

Armor

Inventory

Gorgon's Maze

Chest 1

Chest 2

Gatekeeper

Weapons

Armor

Inventory

Atheon

Weapons

When completing Challenge Mode, you are guaranteed one of the above Primary Adept Weapons.

Armor

Inventory

Strategy Guide

Atheon

Mars and Venus Oracles Visual Guide

New Mechanics

Spire: Nothing changed here.

Entering the Vault: If you follow the path below the first chest (the path we follow to get the first Ghost at Paradox Mission to do the alternate ending), you will find a new chest. This chest had only fragments inside them, from old raids. Check it when the VoG feature the Weekly Raid.

Templar's Well: Here some changes has been made in old safe places.

  • Structure:
  • We cannot do the Oracles from the top anymore.
  • The safe spot above the Templar is a timed death zone now, with a counter of "Turn Back".
  • The room to the left of the Templar is closed now and only opens when we kill the Templar.
  • The stone platform in front of the left room its higher now and we can't jump over it. (another "Turn Back" zone if you go much higher).
  • Mechanics (Confluxes/Oracles):
  • The Oracles now appear faster and in a higher number than usual
  • Harpies now explode if you approach them, like the Suplicants from Atheon.
  • The Cleaning Well still there to purify us.
  • This phase ends faster due to the quickness of the Oracles spawn time and the amount of Oracles at a time.

Templar's Encounter:

  • The Templar's Oracles are RED, like the ones that appear at Atheon's Time Gates. Losing one means a Wipe. The Aegis cannot protect you from that.
  • The Templar teleports in less time now.
  • Down to the Gorgon Labyrinth: We didn't find anything new here, using the two paths possible.
  • Gorgon's Labyrinth: We got the two chests but didn't find anything new here too.
  • Vault Of Glass - Jump Puzzle: Nothing abnormal here.
  • Throne of Glass:
  • Gatekeeper Encounter:
    • The Gatekeeper teleports faster if receive a certain amount of damage.
    • A third Aegis appeared after we killed the Gatekeeper (the first one, outside the portals). We didn't manage to discover its function, as the encounter proceeded the same way it used to be. Maybe its use is disabled until the Raid is the Weekly.
  • Atheon's Encounter:
  • The only change we noted is that the Oracles are in minor number, but appear faster.

Loot

See also: #Loot Table

Weapons

Exotic Weapons

WeaponTypeDamage TypeAttackImpactRate of FireRangeStabilityReloadMagazine
Atheon's Epilogue (Adept)Auto RiflesVoid400210015347160
Vex Mythoclast (Year 3)Fusion RiflesSolar4003549507221
Fatebringer (Adept)Hand CannonsArc320–40081224032–3833–4312
Praedyth's Timepiece (Adept)Pulse RiflesArc320–40047725–3164–8854–6830
Vision of Confluence (Adept)Scout RiflesSolar320–400483759–6357–8464–7319

Legendary Weapons

WeaponTypeDamage TypeAttackImpactRate of FireRangeStabilityReloadMagazine
Atheon's Epilogue (Year 3)Auto RiflesKinetic365–400210015–2034–6070–9160
Praetorian Foil (Year 3)Fusion RiflesSolar365–40091–9747–6533–6055–615
Fatebringer (Year 3)Hand CannonsKinetic365–40081224032–3833–4312
Corrective Measure (Year 3)Machine GunsVoid365–40027–318818–2238–793958
Praedyth's Timepiece (Year 3)Pulse RiflesKinetic365–40047725–3164–8854–6830
Hezen Vengeance (Year 3)Rocket LaunchersSolar365–400424–4362–762
Vision of Confluence (Year 3)Scout RiflesKinetic365–400483759–6357–8464–7319
Found Verdict (Year 3)ShotgunsArc365–40061–641418–3213–42406
Praedyth's Revenge (Year 3)Sniper RiflesVoid365–400163766–7779–10071–924

Armor

Titan Armor

 TypeDefenseDisciplineIntellectStrength
Battlecage of Kabr (Year 3)Helmets365–40038–6538–6538–65
Kabr's Brazen Grips (Year 3)Gauntlets365–40034–5834–5834–58
Kabr's Forceful Greaves (Year 3)Leg Armor365–40047–7947–7947–79
Kabr's Wrath (Year 3)Chest Armor365–40051–8651–8651–86
Light of the Great Prism (Year 3)Titan Marks365–40021–3521–3521–35

Hunter Armor

 TypeDefenseDisciplineIntellectStrength
Prime Zealot Cuirass (Year 3)Chest Armor365–40051–8651–8651–86
Prime Zealot Gloves (Year 3)Gauntlets365–40034–5834–5834–58
Prime Zealot Greaves (Year 3)Leg Armor365–40047–7947–7947–79
Prime Zealot Helm (Year 3)Helmets365–40038–6538–6538–65
Shattered Vault Cloak (Year 3)Hunter Cloaks365–40021–3521–3521–35

Warlock Armor

 TypeDefenseDisciplineIntellectStrength
Cuirass of the Hezen Lords (Year 3)Chest Armor365–40051–8651–8651–86
Facade of the Hezen Lords (Year 3)Helmets365–40038–6538–6538–65
Fragment of the Prime (Year 3)Warlock Bonds365–40021–3521–3521–35
Gloves of the Hezen Lords (Year 3)Gauntlets365–40034–5834–5834–58
Tread of the Hezen Lords (Year 3)Leg Armor365–40047–7947–7947–79

Other Items

Images