Difference between revisions of "Fate of All Fools"
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===Sights=== | ===Sights=== | ||
*[[Soft Ballistics]], [[CQB Ballistics]], [[Smart Drift Control]] | *[[Soft Ballistics]], [[CQB Ballistics]], [[Smart Drift Control]] | ||
− | ===Special | + | ===Special Perks=== |
*[[Zen Moment]] | *[[Zen Moment]] | ||
*[[Fate of All Fools (Upgrade)]] | *[[Fate of All Fools (Upgrade)]] |
Revision as of 05:34, 23 August 2015
Fate of All Fools | |
---|---|
Information | |
Type | Scout Rifle |
Slot | Primary Weapon |
Level | 20 |
Item Level | 70 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 302-365 |
Impact | 61 |
Rate of Fire | 27 |
Range | 94 |
Stability | 24 |
Reload | 65 |
Magazine | 13 |
Zoom | 20 |
Recoil | 100 |
Equip Speed | 40 |
Aim Assist | 75 |
Sights | Soft Ballistics, CQB Ballistics, Smart Drift Control |
Perk 1 | Zen Moment |
Perk 2 | Fate of All Fools (Upgrade) |
Optional Perks | Extended Mag, Speed Reload, Field Scout |
Acquired by | An Unknown Patron |
Description | “The wise man knows his fate. The fool merely finds it.” |
Fate of All Fools is a level 20 Exotic Scout Rifle. Fate of All Fools can be obtained by completing the Exotic Weapon Bounty An Unknown Patron.
Unique Upgrade: Fate of All Fools (Upgrade) - Chain body shots to get bonus damage for your next precision shot.
Perks and Upgrades
Sights
Special Perks
Optional Perks
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
History
After the release of The Dark Below, Attack of the weapon was increased from 274-300 to 302-331. Players can upgrade old versions of the weapon into the new one by visiting Xur and paying 1 Exotic Shard and some Glimmer.