Difference between revisions of "The Prison of Elders"
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===Large Chests=== | ===Large Chests=== | ||
− | Large | + | Large chest is found in the Treasure Room at the end of a PoE match, after defeating the boss. The large chest is the center one that requires a [[Treasure Key]] to open. This chest can contain [[Exotics]], [[#Queen's Wrath Weapons|Queen's Wrath weapons]], [[Mark of a Kellslayer]], [[Kellhunter's Hood]], [[Dread's Enmity]], [[Mote of Light]] and [[Strange Coin]]s. |
==Queen's Wrath Weapons== | ==Queen's Wrath Weapons== |
Revision as of 17:20, 21 May 2015
The Prison of Elders | |
---|---|
Information | |
Type | Arena |
Location | The Reef, Asteroid Belt |
Players | 3 |
Tier 1 Level | 28 |
Tier 2 Level | 32 |
Tier 3 Level | 34 |
Tier 4 Level | 35 |
Description | Glory and treasure await those who survive. |
- Unlike Raids, PoE will not have check points between rounds.
There will be 6 challenge modes at level 32, 34 and 35. The more difficult modes offer greater loot and different modifiers. While the default level 28 mode has automatic match making, challenge modes will not. While the level 35 mode is static, level 32 and 34 modes will rotate every week.
- 3 challenge modes will be available every week (one at every level range). Players can complete all of them once per week for their rewards. Level 28 PoE will not have weekly lockout.
Variks, the Loyal is the main NPC for the Prison of Elders. Players can exchange Weapon Core and Armor Core obtained in PoE for unique gear.
The Prison of Elders is scheduled to be released on May 19, 2015 with the expansion House of Wolves. It will replace the raid activity found in previous editions of Destiny. Note that you will need to finish certain House of Wolves Story Missions in order to tackle PoE.
Challenge Modes
Mode | Level | Modifiers | Objectives | Bosses |
---|---|---|---|---|
Broken Legion | 32/34 | |||
Cult of the Worm | 32/34 | |||
Machine Wrath | 32/34 | |||
The Forever Eater | 32/34 | |||
Urrox's Grudge | 32/34 | |||
Skola's Revenge | 35 | Skolas |
The Challenge Modes rotate in a weekly by weekly basis.
Objectives
Starting with round 2, Critical Objectives can appear after wave 1 or 2. Players must complete these objectives within the time limit or wipe.
Critical Objectives:
- Defusing Splinter Mines - Defuse all the mines that spawn by standing under them. The more players standing under the mine the faster it defuses. Players have 30 seconds to defuse each mine. Another mine will spawn 15 seconds after the one before.
- Destroy Splinter Mines - Destroy the mines with your weapons by shooting at them. Players have 30 seconds to destroy each mine. These mines spawn randomly on the map.
- Eliminate Target - This is similar to Kill VIP in Public Events. Players need to kill the target enemy before it runs through all the check points.
The Gift
After the completion of Critical Objectives, players will receive a Gift. The Gift can be Scorch Cannon, Heavy Weapon Ammo, Special Weapon Ammo or other items.
If you do not use the Scorch Cannon, you can carry it to the next round.
Bosses
Tips and Tricks
- You need to complete all 5 rounds to obtain the loot.
- Have a wide variety of weapons
Loot
Prison of Elders (Level 28) awards the player with House of Judgement reputation, Engram, 6 Vanguard Marks and 25 Vanguard Reputation upon completion. You also have a chance of obtaining Queen's Wrath Weapons but no chance of getting Fallen-themed weapons or armor.
Challenge Mode Rewards have weekly reset:
Level | First Completion of the Week |
---|---|
Level 32 | House of Judgement +200, Armor Core |
Level 34 | House of Judgement +300, Weapon Core, Etheric Light |
Level 35 | House of Judgement +500, Weapon Core, Armor Core, Etheric Light |
- First completion bonus is received once per week per character.
Small Chests
2 small chests are found in the Treasure Room, they do not need keys to open. They can contain Treasure Keys, Weapon Cores, Armor Cores, Judgement Token, Judgment's Chance, Judgment's Tribute, Strange Coins, Mote of Light and Planetary Materials.
Large Chests
Large chest is found in the Treasure Room at the end of a PoE match, after defeating the boss. The large chest is the center one that requires a Treasure Key to open. This chest can contain Exotics, Queen's Wrath weapons, Mark of a Kellslayer, Kellhunter's Hood, Dread's Enmity, Mote of Light and Strange Coins.
Queen's Wrath Weapons
Randomly dropped in all difficulty levels of Prison of Elders. These weapons also have randomly rolled perks. Their perks can be reforged. Vestian Dynasty is obtained by completing A Kell Rising.
Type | Damage Type | Attack | Impact | Rate of Fire | Magazine | Range | Stability | Reload | |
---|---|---|---|---|---|---|---|---|---|
Dry Rot 32 | Shotguns | Random Elemental | 331-365 | 40 | 35 | 6 | 11 | 41 | 63 |
Her Benevolence | Sniper Rifles | Random Elemental | 331-365 | 31 | 19 | 4 | 66 | 46 | 54 |
Her Courtesy | Shotguns | Random Elemental | 331-365 | 61 | 14 | 5 | 10 | 31 | 29 |
Her Mercy | Hand Cannons | Kinetic | 331-365 | 81 | 22 | 10 | 25 | 32 | 26 |
Her Right Hand | Auto Rifles | Kinetic | 331-365 | 28 | 77 | 25 | 23 | 49 | 66 |
Hygiea Noblesse | Scout Rifles | Kinetic | 331-365 | 48 | 37 | 14 | 66 | 47 | 64 |
Payment VI | Pulse Rifles | Kinetic | 331-365 | 14 | 66 | 24 | 37 | 60 | 66 |
Techeun Force | Fusion Rifles | Random Elemental | 331-365 | 84 | 6 | 38 | 42 | 56 | |
The Dreamwaker | Rocket Launchers | Random Elemental | 331-365 | 4 | 1 | 29 | 60 | ||
Vestian Dynasty | Sidearms | Arc | 331-365 | 5 | 100 | 15 | 38 | 91 | 96 |
Wolves' Bane | Machine Guns | Random Elemental | 331-365 | 61 | 59 | 23 | 26 | 12 | 31 |
Fallen-themed Weapons
Each weapon can be purchased from Variks with a Weapon Core (rewarded from Prison of Elders) or obtained randomly from a Judgement's Chance. Primary weapons with elemental damage are dropped from Skolas.
Fallen-themed Armor
Each piece of armor can be purchased from Variks with a Armor Core (rewarded from Prison of Elders) or obtained randomly from a Judgement's Chance.
Images
Lore
This combat arena pits brave Guardian Fireteams against the solar system's deadliest enemies. Not all who enter survive, but those who do earn glory… and the greatest treasures of the Reef.