Difference between revisions of "Precision Kills"
From Destiny 1 Wiki
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*Some enemies such as [[Shank]]s and some [[vehicles]] do not have weak spots. | *Some enemies such as [[Shank]]s and some [[vehicles]] do not have weak spots. | ||
+ | |||
+ | Precision damage of some weapons deviate from the standard: | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Weapon Type | ||
+ | ! Precision Damage | ||
+ | |- | ||
+ | |Standard||150% (50% extra damage) | ||
+ | |- | ||
+ | |[[Sniper Rifle]]||250% (150% extra damage) | ||
+ | |- | ||
+ | |[[Shotgun]]||125% (25% extra damage) | ||
+ | |- | ||
+ | |[[Fusion Rifle]]||100% (No extra damage) | ||
+ | |- | ||
+ | |} |
Revision as of 22:12, 11 September 2014
Precision Kills are kills obtained by the player when she hits the enemy in its weak spot. As opposed to white damage numbers of normal hits, Weak spots hits are indicated by yellow damage numbers. For most weapons, a hit to the weakspot deals 150% of the damage of a regular hit.
For most humanoid enemies in PvE and enemy player in PvP, Precision Kills are headshot kills. In order to trigger Precision Kill activated abilities, players need to hit the weak sport (head for humanoids) in the killing blow.
- If the enemy has a shield, players cannot deal precision kill until the shield has been removed.
- For Vex enemies, you need to fire at their stomachs, not heads, for precision kills.
Precision damage of some weapons deviate from the standard:
Weapon Type | Precision Damage |
---|---|
Standard | 150% (50% extra damage) |
Sniper Rifle | 250% (150% extra damage) |
Shotgun | 125% (25% extra damage) |
Fusion Rifle | 100% (No extra damage) |