Difference between revisions of "The 4th Horseman (Year 2)"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=the 4th horseman icon2.jpg | + | |image= the 4th horseman icon2.jpg |
− | |Type=[[Shotgun]] | + | |Year= 2 |
− | |Slot=[[Special Weapon]] | + | |Type= [[Shotgun]] |
− | |Level= | + | |Slot= [[Special Weapon]] |
+ | |Level= 40 | ||
|Item Level= | |Item Level= | ||
− | |Rarity=[[Exotic]] | + | |Rarity= [[Exotic]] |
− | |Damage Type=[[Arc]] | + | |Damage Type= [[Arc]] |
− | |Attack= | + | |Attack= 320 - 400 |
− | |Impact=42 | + | |Impact= 42 |
|Blast Radius= | |Blast Radius= | ||
− | |Rate of Fire=34 | + | |Rate of Fire= 34 |
|Charge Rate= | |Charge Rate= | ||
− | |Range=5 | + | |Range= 5 |
|Velocity= | |Velocity= | ||
− | |Stability=66 | + | |Stability= 66 |
− | |Reload=16 | + | |Reload= 16 |
− | |Magazine=5 | + | |Magazine= 5 |
− | |Zoom=12 | + | |Zoom= 12 |
− | |Recoil=60 | + | |Recoil= 60 |
− | |Equip Speed=20 | + | |Equip Speed= 20 |
− | |Aim Assist=80 | + | |Aim Assist= 80 |
− | + | |Acquired by= Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities | |
− | + | |Vendor= [[Xur]] | |
− | + | |Cost= 17 Strange Coins | |
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− | + | ||
− | |Acquired by=Purchased from Xur | + | |
− | |Vendor=[[Xur]] | + | |
− | |Cost=17 Strange Coins | + | |
|Requirement= | |Requirement= | ||
− | |Description=It | + | |Description= ''It's not a holdout weapon, it's a pathfinder.'' |
|Extra= | |Extra= | ||
}} | }} | ||
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− | + | [[The 4th Horseman (Year 2)|The 4th Horseman]] is a level 40 [[Exotic]] [[Shotgun]]. [[Xur]] will occasionally sell this weapon in exchange for 17 [[Strange Coins]]. It may also drop during [[Wrath of the Machine]], [[King's Fall]], or as a [[Nightfall]] reward. It may also be decrypted from Special [[Exotic Engrams]]. | |
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__NOTOC__ | __NOTOC__ | ||
==Perks== | ==Perks== | ||
− | === | + | |
− | *[[ | + | ===Intrinsic Perks=== |
− | + | *[[Arc Damage]] - This weapon causes Arc damage. | |
*[[Thunderer]] - This weapon can be fired in full auto mode. | *[[Thunderer]] - This weapon can be fired in full auto mode. | ||
+ | *[[Infuse]] - Consume a more powerful Weapon to boost the Attack value of this Weapon. | ||
+ | |||
+ | ===Primary Perks=== | ||
*[[Final Round]] - The last round in a magazine deals bonus damage. | *[[Final Round]] - The last round in a magazine deals bonus damage. | ||
*[[Return to Sender]] - Kills with this weapon have the chance to grant bonus ammo to the magazine. | *[[Return to Sender]] - Kills with this weapon have the chance to grant bonus ammo to the magazine. | ||
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− | == | + | ===Exotic Perks=== |
+ | *[[Thunderer]] - This weapon can be fired in full auto mode. (Perk is intrinsic) | ||
+ | |||
+ | ===Selectable Perk 1=== | ||
+ | *[[CQB Ballistics]] - Greatly reduced recoil. Significant penalty to range. | ||
+ | *[[Accurized Ballistics]] - More range and impact. Increased recoil. | ||
+ | *[[Field Choke]] - More range and impact. Increased recoil. | ||
+ | |||
+ | ===Selectable Perk 2=== | ||
+ | *[[Fitted Stock]] - Increases weapon stability. | ||
+ | *[[Hand Loaded]] - This weapon is effective at an extended range. | ||
+ | *[[Speed Reload]] - Reload this weapon quickly. | ||
+ | |||
+ | ===Ornaments=== | ||
+ | *None | ||
==Images== | ==Images== | ||
+ | |||
+ | ==Grimoire Cards== | ||
+ | [[file: The 4th horseman grimoire card1.jpg|135px|link=The 4th Horseman (Grimoire Card)|The 4th Horseman]] | ||
− | [[Category:Weapons]] [[Category:Exotic]] [[Category:Shotguns]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2 | + | [[Category:Weapons]] [[Category:Exotic]] [[Category:Shotguns]] [[Category:Special Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] |
Revision as of 03:54, 25 January 2017
The 4th Horseman (Year 2) | |
---|---|
Information | |
Year | 2 |
Type | Shotgun |
Slot | Special Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Arc |
Attack | 320 - 400 |
Impact | 42 |
Rate of Fire | 34 |
Range | 5 |
Stability | 66 |
Reload | 16 |
Magazine | 5 |
Zoom | 12 |
Recoil | 60 |
Equip Speed | 20 |
Aim Assist | 80 |
Acquired by | Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities |
Vendor | Xur |
Cost | 17 Strange Coins |
Description | It's not a holdout weapon, it's a pathfinder. |
Perks
Intrinsic Perks
- Arc Damage - This weapon causes Arc damage.
- Thunderer - This weapon can be fired in full auto mode.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Primary Perks
- Final Round - The last round in a magazine deals bonus damage.
- Return to Sender - Kills with this weapon have the chance to grant bonus ammo to the magazine.
Exotic Perks
- Thunderer - This weapon can be fired in full auto mode. (Perk is intrinsic)
Selectable Perk 1
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Accurized Ballistics - More range and impact. Increased recoil.
- Field Choke - More range and impact. Increased recoil.
Selectable Perk 2
- Fitted Stock - Increases weapon stability.
- Hand Loaded - This weapon is effective at an extended range.
- Speed Reload - Reload this weapon quickly.
Ornaments
- None