Difference between revisions of "Year 2 Trials of Osiris Weapons"

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(Undo revision 76520 by Coolio (talk))
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Each weapons requires 7 wins on your [[Trials Passage]]. Players can a chance of obtaining one from [[Gold Tier]]. [[#Adept Weapons|Adept Weapons]] require [[Flawless Victory]] to obtain.
 
Each weapons requires 7 wins on your [[Trials Passage]]. Players can a chance of obtaining one from [[Gold Tier]]. [[#Adept Weapons|Adept Weapons]] require [[Flawless Victory]] to obtain.
  
{{#ask: [[Category:Weapons]] [[Category:Trials of Osiris]] [[Category:Year 3]]
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Unlike [[Year 1 Trials of Osiris Weapons]], Year 2 weapons can roll random [[perks]].
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===Adept Weapons===
 
===Adept Weapons===
 
Require [[Flawless Victory]] (9 wins and 0 losses). These weapons are elemental damage counterpart of the primary ToO weapons.
 
Require [[Flawless Victory]] (9 wins and 0 losses). These weapons are elemental damage counterpart of the primary ToO weapons.
{{#ask: [[Category:Weapons]] [[Category:Year 3]] [[Category:Adept Weapons]]
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{{#ask: [[Category:Weapons]] [[Category:Year 2]] [[Category:Adept Weapons]]
 
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Revision as of 10:27, 30 September 2016

Each weapons requires 7 wins on your Trials Passage. Players can a chance of obtaining one from Gold Tier. Adept Weapons require Flawless Victory to obtain.

Unlike Year 1 Trials of Osiris Weapons, Year 2 weapons can roll random perks.

 TypeDamage TypeAttackImpactRate of FireMagazineRangeStabilityReload
Binary DawnShotgunsMultiple2806785251628
Doctrine of PassingAuto RiflesKinetic280287736325462
Elevating VisionFusion RiflesMultiple280716284561
Glass PromontorySniper RiflesMultiple28013405704085
Reflection SumPulse RiflesKinetic280305924595953
The Inward LampScout RiflesKinetic280612713774058
The TamarindRocket LaunchersMultiple280925471
The Unseeing EyeMachine GunsMultiple280536678156029
The Water StarHand CannonsKinetic28081229403243

Adept Weapons

Require Flawless Victory (9 wins and 0 losses). These weapons are elemental damage counterpart of the primary ToO weapons.

 TypeDamage TypeAttackImpactRate of FireMagazineRangeStabilityReload
Doctrine of Passing (Adept)Auto RiflesKinetic310287727325462
Reflection Sum (Adept)Pulse RiflesKinetic310305924595953
The Inward Lamp (Adept)Scout RiflesKinetic310612713774058
The Water Star (Adept)Hand CannonsKinetic31081229403243