Difference between revisions of "The 4th Horseman (Year 2)"

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|Item Level=
 
|Item Level=
 
|Rarity=[[Exotic]]
 
|Rarity=[[Exotic]]
|Damage Type=[[Kinetic]]
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|Damage Type=[[Arc]]
 
|Attack=280
 
|Attack=280
 
|Impact=42
 
|Impact=42

Revision as of 04:35, 11 September 2015

The 4th Horseman (Year 2)
The 4th Horseman (Year 2)
Information
Type Shotgun
Slot Special Weapon
Level 30
Rarity Exotic
Damage Type Arc
Attack 280
Impact 42
Rate of Fire 34
Range 5
Stability 66
Reload 16
Magazine 5
Zoom 12
Recoil 60
Equip Speed 20
Aim Assist 80
Sights CQB Ballistics, Accurized Ballistics, Field Choke
Perk 1 Thunderer
Perk 2 Final Round
Perk 3 Return to Sender
Optional Perks Fitted Stock, Hand Loaded, Speed Reload
Acquired by Purchased from Xur
Vendor Xur
Cost 17 Strange Coins
Description It's not a holdout weapon, it's a pathfinder.
See also: The 4th Horseman (Year 1)

The 4th Horseman (Year 2) is a level 30 Exotic Shotgun. The 4th Horseman can be purchased from Xur for 17 Strange Coins.

Unique Exotic Perk:

Perk Effect
Thunderer This weapon can be fired in full auto mode.
Return to Sender Kills with this weapon have the chance to grant bonus ammo to the magazine.

Perks

Sights

Special Perks

  • Thunderer - This weapon can be fired in full auto mode.
  • Final Round - The last round in a magazine deals bonus damage.
  • Return to Sender - Kills with this weapon have the chance to grant bonus ammo to the magazine.

Optional Perks

Tips and Tricks

Trivia

Images