Difference between revisions of "The 4th Horseman (Year 2)"
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Revision as of 02:16, 11 September 2015
The 4th Horseman (Year 2) | |
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Information | |
Type | Shotgun |
Slot | Special Weapon |
Level | 30 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 280 |
Impact | 42 |
Rate of Fire | 34 |
Range | 5 |
Stability | 66 |
Reload | 16 |
Magazine | 5 |
Zoom | 12 |
Recoil | 60 |
Equip Speed | 20 |
Aim Assist | 80 |
Sights | CQB Ballistics, Accurized Ballistics, Field Choke |
Perk 1 | Thunderer |
Perk 2 | Final Round |
Perk 3 | Return to Sender |
Optional Perks | Fitted Stock, Hand Loaded, Speed Reload |
Acquired by | Purchased from Xur |
Vendor | Xur |
Cost | 17 Strange Coins |
Description | It's not a holdout weapon, it's a pathfinder. |
- See also: The 4th Horseman (Year 1)
The 4th Horseman (Year 2) is a level 30 Exotic Shotgun. The 4th Horseman can be purchased from Xur for 17 Strange Coins.
Unique Exotic Perk:
Perk | Effect |
---|---|
Thunderer | This weapon can be fired in full auto mode. |
Return to Sender | Kills with this weapon have the chance to grant bonus ammo to the magazine. |
- The 4th Horseman is a Year 2 Exotic Weapon released in The Taken King expansion.
Perks
Sights
Special Perks
- Thunderer - This weapon can be fired in full auto mode.
- Final Round - The last round in a magazine deals bonus damage.
- Return to Sender - Kills with this weapon have the chance to grant bonus ammo to the magazine.