Difference between revisions of "Rugged. Tex Mechanica."
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m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Vanilla") |
m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Year 1") |
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=rugged. tex mechanica. icon1. | + | |image=rugged. tex mechanica. icon1.jpg |
|Type=Shotgun | |Type=Shotgun | ||
|Level=20 | |Level=20 | ||
|Item Level=60 | |Item Level=60 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
− | |Damage Type= | + | |Damage Type=[[Random Elemental]] |
|Attack=?? | |Attack=?? | ||
|Impact=40 | |Impact=40 | ||
Line 19: | Line 19: | ||
|Aim Assist=60 | |Aim Assist=60 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
|Acquired by=?? | |Acquired by=?? | ||
|Cost=? | |Cost=? | ||
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[[Rugged. Tex Mechanica.]] is a level 20 [[Legendary]] [[Shotgun]]. Rugged. Tex Mechanica. can be obatined by ???. | [[Rugged. Tex Mechanica.]] is a level 20 [[Legendary]] [[Shotgun]]. Rugged. Tex Mechanica. can be obatined by ???. | ||
__NOTOC__ | __NOTOC__ | ||
− | == | + | ==Perks== |
*[[Void Damage]] | *[[Void Damage]] | ||
*[[Solar Damage]] | *[[Solar Damage]] | ||
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− | [[Category:Weapons]] [[Category:Vanilla]] [[Category:Legendary]] [[Category:Shotguns]] {{Legendary Weapons}} | + | [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Legendary]] [[Category:Shotguns]] {{Legendary Weapons}} |
Latest revision as of 03:42, 26 August 2015
Rugged. Tex Mechanica. | |
---|---|
Rugged. Tex Mechanica. | |
Information | |
Type | Shotgun |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Random Elemental |
Attack | ?? |
Impact | 40 |
Rate of Fire | 60 |
Range | 50 |
Stability | 40 |
Reload | 60 |
Magazine | 60 |
Zoom | 12 |
Recoil | 75 |
Equip Speed | 50 |
Aim Assist | 60 |
Acquired by | ?? |
Cost | ? |
Description | |
Perks
- Smooth Ballistics
- Linear Compensator
- Smart Drift Control
- Cascade
- Full Auto
- Rangefinder
- Performance Bonus
- Spray and Play
- Return to Sender
- Kneepads
- Upgrade Damage
- Quickdraw
- Field Scout
- Flared Magwell
- Shot Package
- Crowd Control
- Grenadier
- Final Round
- Luck in the Chamber
- Reactive Reload
- Upgrade Damage
- Upgrade Damage
- Accurized Ballistics
- Field Choke
- CQB Ballistics
- Snapshot
- Perfect Balance
- Hammer Forged
- Upgrade Damage
- Soft Ballistics
- Aggressive Ballistics
- Lightweight
- Single Point Sling
- High Caliber Rounds
- Upgrade Damage