Difference between revisions of "Perks"
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− | + | '''[[Class Perks]]''' - Perks for each [[subclasses]]. Abilities also have perks that give them unique features. | |
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+ | '''[[Armor Perks]]''' - Perks for [[Armor]]. [[Rarity|Rarer]] armor have more perks. Players can unlock these perks by earning exp with the armor then unlock them by spending [[glimmer]]. | ||
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+ | '''[[Weapon Perks]]''' - Perks for [[weapons]]. [[Rarity|Rarer]] weapons have more perks. Players can unlock these perks by earning exp with the weapon then unlock them by spending [[glimmer]]. | ||
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+ | '''[[Weapon Sights]]''' - Sights are perks that directly affect the [[stats]] of the weapon and gives it different looks and feel. Each weapon will usually have 3 sights for the player to choose from. | ||
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+ | '''[[Weapon Barrels]]''' - Barrels are perks that directly affect the [[stats]] of the weapon and gives it different looks and feel. Each weapon will usually have 3 sights for the player to choose from. |
Revision as of 17:16, 22 August 2015
Class Perks - Perks for each subclasses. Abilities also have perks that give them unique features.
Armor Perks - Perks for Armor. Rarer armor have more perks. Players can unlock these perks by earning exp with the armor then unlock them by spending glimmer.
Weapon Perks - Perks for weapons. Rarer weapons have more perks. Players can unlock these perks by earning exp with the weapon then unlock them by spending glimmer.
Weapon Sights - Sights are perks that directly affect the stats of the weapon and gives it different looks and feel. Each weapon will usually have 3 sights for the player to choose from.
Weapon Barrels - Barrels are perks that directly affect the stats of the weapon and gives it different looks and feel. Each weapon will usually have 3 sights for the player to choose from.