Captain
Captain | |
---|---|
Information | |
Type | Normal |
Faction | Fallen |
Locations | Earth |
Weakspot | Head |
Damage Type | Arc, Solar |
Variants | Shock Rifle, Shock Blades |
Weapons | Shrapnel Launcher, Shock Blades, Arc shield |
Normal Point Value | 450 |
Major Point Value | 1050 |
Ultra Point Value | 5000 |
Captains are shielded Fallen warriors that are quite durable to gun fire. They are not only more powerful but also more intelligent than their Fallen brethren.
Tactics
Captains have Arc Shields that are vulnerable to weapons that deal Arc damage. When players break their shields, they will often go into hiding til their shields regenerate. Additionally, they can teleport short distances and their Shrapnel Launchers can do surprising amounts of damage.
Lore
- Main article: Captain (Grimoire Card)
Having clawed and knifed his way to the top, scattering bodies and limbs in his wake, the Captain is the strongest and most ferocious member of the crew he musters around himself. His ration of Ether is the largest, his blades the sharpest, his guns the finest. Upon his shoulders hangs the flag of his House, if he swears loyalty to any. For his crew, the slightest hesitation to comply earns a slash from his sword. Defiance results in immediate amputation, if he is in a good mood, or death, if he is not.
Arsenal
Attack | Damage Type |
---|---|
Shock Rifle | Arc |
Shrapnel Launcher | Solar |
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