Difference between revisions of "Stats"

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'''[[Magazine]]''': The number of shots which can be fired before reloading.
 
'''[[Magazine]]''': The number of shots which can be fired before reloading.
  
'''[[Damage Type]]''':
+
'''[[Damage Type]]''': The type of damage your weapon or ability deals.

Revision as of 16:38, 21 July 2014

Agility: Increases your movement speed and maximum jump height.

Armor: Increases the amount of damage you can take before dying.

Attack: Higher Attack increases your damage to higher level enemies.

Discipline: Reduces cooldown of grenades.

Intellect: Reduces cooldown of supers.

Light: Increases your damage against higher level enemies.

Recovery: Increases the speed at which you regain lost health.

Strength: Reduces cooldown of melee attacks.

Weapon Stats

Impact: Increases the damage inflicted by each round.

Range: Increases the effective range of this weapon.

Stability: Decreases weapon recoil when fired continuously.

Reload: Decreases the time it takes to reload this weapon.

Rate of Fire: The number of shots per minute this weapon can fire.

Charge Time: The smaller the Charge Time is the longer it takes the Fusion Rifle to fire.

Magazine: The number of shots which can be fired before reloading.

Damage Type: The type of damage your weapon or ability deals.