Stability

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Revision as of 04:27, 29 August 2015 by Coolio (Talk | contribs) (Text replacement - "weapon stat" to "ranged weapon stat")

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Stability is a ranged weapon stat that decreases the weapon's recoil when it is fired continuously. High stability stat causes your crosshair to move less when firing, allowing you to have more accuracy.

Tips and Tricks

  • It also affects view kick when you hipfire a weapon (though Range has control over how large your bloom circle is).
  • High-stability weapons are generally much easier to handle, and other than Impact, this stat has the greatest effect on your outgoing damage. Landing more precision hits and missing fewer shots both improve your damage output.

AgilityArmorAttackDefenseDisciplineIntellectLightLevelsRecoveryStrength
Aim AssistAttackBlast RadiusCharge RateDamage TypeEquip Speed
ImpactMagazineRangeRate of FireRecoilReloadStabilityVelocityZoom
DefenseEfficiencyEnergyImpactRangeSpeed