Zero-Day Dilemma
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Revision as of 17:04, 26 September 2016 by Coolio (Talk | contribs) (Text replacement - "?? " to "150 ")
Zero-Day Dilemma | |
---|---|
Information | |
Year | 3 |
Type | Auto Rifle |
Slot | Primary Weapon |
Level | 30 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 350 |
Impact | 28 |
Rate of Fire | 77 |
Range | 37 |
Stability | 44 |
Reload | 71 |
Magazine | 24 |
Zoom | 15 |
Recoil | 71 |
Equip Speed | 46 |
Aim Assist | 47 |
Acquired by | Purchased from Crucible Quartermaster, Crucible, Nightfall |
Vendor | Crucible Quartermaster |
Cost | 150 Legendary Marks |
Description | There's no defense against it. |
- Zero-Day Dilemma is a Year 3 Legendary Weapon released in Rise of Iron expansion.
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Random: Red Dot-ORA or MD-Reflex or Reflex
- Random: SteadyHand IS or QuickDraw IS or SureShot IS
- Random: OEG or OEG Riflescope
Column 3
- Random: Rodeo or Battle Runner or Focused Fire or Spray and Play or Crowd Control
- Random: Eye of the Storm or Danger Close or Grenadier or Hip Fire or Close and/or Personal
Column 4
- Random: Smallbore or Perfect Balance or Braced Frame or Hand-laid Stock
- Random: Appended Magazine or Feather Mag or Armor Piercing Rounds or Rifled Barrel
Column 5
- Random: Hidden Hand or Counterbalance or Third Eye or Glass Half Full or Persistence