Sniping Gallery (PMGT)

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Revision as of 14:29, 20 September 2016 by Mashiro21 (Talk | contribs) (Created page with "{{PMGT Infobox |name=Sniping Gallery |image= |Map=Crossroads |Mood=Casual/Practice |Game Type=Mayhem, Clash, Rumble |Player Count=2-12. Most I have personally trie...")

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Sniping Gallery
Map Crossroads
Mood Casual/Practice
Game Type Mayhem, Clash, Rumble
Player Count 2-12. Most I have personally tried is 4, but in theory, it should work with 12.
Additional Info Private Match Game Types

Restrictions

The runners cannot use supers or invisibility.

The runner's running area is restricted. You have from the red border to the ledge to run. Refer to my crudely made map (no official maps for crossroads, who knew?).

Description

In this game mode, you have two groups of people: Runners and Snipers. The runners job is to make it from the teleporter closest to A Flag, to the teleporter closest to C flag and back again. The sniper's job is to kill the runner attempting to do this.The snipers will be perched on the platform that heavy spawns by B flag. Since this can be played in different modes, let me explain:

Mayhem Rumble: 1-5 Snipers VS. 1 Runner - Whoever kills the runner becomes the new runner, and the rotation would continue until the match is over.

Mayhem Clash: 1 Runner and 1-5 Snipers VS. 1 Runner and 1-5 Snipers - Teams designate 1 runner for their side. The two runners both run at the same time and the snipers try to pick off the other team's runner. If a sniper kills a runner, the sniper picks who runs on the other team. If it is only a 2v2 setup, then the defeated runner swaps with the sniper.

Variations

Notes and Ideas

  • Maybe multiple runners when you have them will add more challenge