The Trolley Problem
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Revision as of 03:42, 26 August 2015 by Coolio (Talk | contribs) (Text replacement - "Category:Weapons" to "Category:Weapons Category:Year 1")
The Trolley Problem | |
---|---|
Information | |
Type | Fusion Rifle |
Slot | Special Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Random Elemental |
Attack | 272-331 |
Impact | 95 |
Charge Rate | 15 |
Range | 53 |
Stability | 33 |
Reload | 61 |
Magazine | 4 |
Zoom | 15 |
Recoil | 46 |
Equip Speed | 34 |
Aim Assist | 35 |
Acquired by | Purchased from Crucible Quartermaster |
Vendor | Crucible Quartermaster |
Cost | 150 Crucible Marks |
Description | Pull the lever. It's the right thing to do. |
- Released after The Dark Below expansion.
Perks
Sights
- Random: SteadyHand IS or QuickDraw IS or Red Dot-ORS or Red Dot-ORES
- Random: SureShot IS or TrueSight IS or Red Dot-OES
- Random: FastDraw IS or Red Dot-OAS or Red Dot-ORS1
Special Perks
- Random: Double Down or Hip Fire or Performance Bonus or Rangefinder or Vacuum or Spray and Play
- Random: Cascade or Grenadier or Feeding Frenzy or Who's Next? or Kneepads
Optional Perks
- Random: Quickdraw or Flared Magwell or Single Point Sling
- Random: Perfect Balance or Accelerated Coils or Send It
- Random: Enhanced Battery or Armor Piercing Rounds or Lightweight
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
Trivia
The Trolley Problem is a reference to the popular ethics thought experiment where doing nothing allows a runaway trolley to kill multiple people but pulling a lever makes it kill one.