Random Elemental
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Revision as of 05:16, 5 June 2015 by Korruptor23 (Talk | contribs)
Upon generation, a weapon will be randomly assigned an elemental-damage type, either Arc, Solar, or Void. This allows the player to tailor their load-out to specific environmental factors, such as the Modifiers Arc Burn, Solar Burn, or Void Burn, while running the same platform and minimizing variability.