Red Death (Year 2) | |
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Information | |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 30 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 280+ (depending on your current light level) |
Impact | 14 |
Rate of Fire | 66 |
Range | 33 |
Stability | 51 |
Reload | 76 |
Magazine | 30 |
Zoom | 17 |
Recoil | 65 |
Equip Speed | 70 |
Aim Assist | 50 |
Acquired by | Purchased from Xur Or Exotic And Legendary Engrams |
Vendor | Xur |
Cost | 23 Strange Coins |
Description | Vanguard policy urges Guardians to destroy this weapon on sight. |
- See also: Red Death (Year 1)
Red Death (Year 2) is a level 30 Exotic Pulse Rifle. It can be Purchased from Xur for 23 Strange Coins.
- Red Death is a Year 2 Exotic Weapon released in The Taken King expansion.
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Accurized Ballistics - More range and Impact. Increased recoil.
- Field Choke - More range and Impact. Increased recoil.
- Aggressive Ballistics - More predictable recoil. Enhanced Impact. Shorter range and more recoil.
Column 3
- Unflinching - It's easier to aim under fire using this weapon.
Column 4
- Snapshot - Aiming this weapon is incredibly fast.
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Single Point Sling - Switch weapons faster. Move quicker while aiming.
Column 5
- Red Death - Each kill heals you and speeds up reloads.
Tips and Tricks
- This is arguably the best pulse rifle to use with a Gunslinger. Gunslinger's Trance will compensate for its poor stability and Chain of Woe in combination with Red Death's namesake perk makes it one of the fastest reloading weapons in the game.