Minotaur

Revision as of 22:32, 11 January 2016 by Brawlly (Talk | contribs)

Minotaur
Minotaur
Information
Type Normal
Faction Vex
Locations Venus
Weakspot None
Damage Type Void, Solar
Variants Slap Rifle
Weapons Torch Hammer, Void Shield

Minotaurs are hulking Vex units with heavy armor, Void Shield, Torch Hammer and the ability to blink. It has no weakspot.

Tactics

Minotaurs have Void Shields that are weak to weapons that deal void damage. It also does not have any weakspots. If the player destroys its head, the Minotaur will charge forward aggressively similar to Goblins. With its head destroy, Minotaur will no longer be able to regenerate its Shield. Minotaurs can use short distance teleportations to chase down or escape from enemies. Its explosive Torch Hammer can serve as an additional source of danger.

Players should use Void weapons to destroy its shield then unleash all of your damage at the creature.

Lore

Main article: Minotaur (Grimoire Card)

Minotaurs pack brutal heat, but most of their processing power is devoted to the physics of building massive Vex complexes, suspected to extend through multiple dimensions. Minotaur models are thicker and harder to crack than any other bipedal Vex, and they use their teleportation capability aggressively.

Images


DregShankVandalCaptainServitor
ThrallAcolyteKnightWizardOgre
GoblinHobgoblinHarpyMinotaurHydra
LegionaryPhalanxCenturionColossusPsion
Last modified on 11 January 2016, at 22:32