Striker

Revision as of 12:42, 12 June 2014 by Destiny guide (Talk | contribs)

Striker is a subclass of the Titan. Striker is the damage dealing focus of Titan. It excels in solo-play.

The Striker's super ability is the Fist of Havoc.

Abilities

 TypeDescriptionUpgrade 1Upgrade 2Upgrade 3
Fist of HavocSupersSmash the ground and dissolve nearby enemies in a maelstrom of Arc Light.
Flashbang GrenadeGrenadesAn explosive grenade that disorients the enemies it damages.
LiftJumpsJump and then press (X) or (A) again while in the air to activate lift.
Lightning GrenadeGrenadesA grenade that sticks to any surface, periodically emitting bolts of lightning.
Pulse Grenade (Striker)GrenadesA grenade that periodically damages enemies inside its explosion radius.
Storm FistMelee AbilitiesA punishing melee attack that deals bonus damage.

Upgrades

Ability Upgrades

 Description
AftermathFist of Havoc leaves a damage-dealing field in its wake.
AmplifyKills with Storm Fist significantly reduce the cooldown of Fist of Havoc.
CatapultUpgrades Lift to provide a strong initial burst of momentum.
Death from AboveAfter jumping, Fist of Havoc can be aimed at enemies below.
DischargeHits with Storm Fist have a chance to deal area of effect damage around the target.
Increased ControlUpgrades Lift for better directional control while in the air.
Increased HeightUpgrades Lift to travel to greater heights.
OverloadHits with Storm Fist have a chance to immediately reset its cooldown.
ShockwaveFist of Havoc unleashes a wave of devastating energy which travels along the ground.

Training Upgrades

Miscellaneous Upgrades

 Description
AftershocksIncreases the duration of Pulse Grenade, Lightning Grenade, and Aftermath.
Angel of LightAiming your weapon while in the air holds you in place for a short time. Increases Agility by 1.
Angry MagicNova Bomb tracks enemies. Increases Armor by 1
AnnihilateIncreases the size of explosions created by Nova Bomb and grenades. Increases Agility by 1.
Arc WebEnemies damaged by your grenades chain deadly lightning to nearby enemies.
Bastion (Perk)Increases the duration of Ward of Dawn. Increases Armor by 2.
BloomEnemies killed by any of your abilities explode.
CauterizeEnemies brought down by your fire regenerate your health.
Chain of WoePrecision kills increase weapon reload speed. Stacks up to 3 times.
Courage of The PackKilling tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times.
Electrostatic MindStormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage.
Embrace The VoidDamaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect.
EncoreKilling an enemy with Arc Blade extends its duration
Explosive PyreEnemies felled by your hammer explode, chaining fiery Solar damage to others.
FeedbackIncoming melee attacks fully recharge and intensify your Thunderstrike.
Fire KeeperWhen standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer.
FlameseekerYour Hammer of Sol will alter its flight path to seek out your enemies.
Fleet FootedIncreases maximum sprint speed and extends slide distance
FleetfireEnemies brought down by your fire grant you bonus agility and reload speed for a short time. Stacks up to 3 times.
Gambler's DaggerGains an additional throwing knife.
Gift of the SunGain an additional grenade.
Gift of the VoidAs Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light.
Gunslinger's TrancePrecision kills increase weapon stability. Stacks up to 3 times.
HeadstrongSprinting increases the leap distance of Fist of Havoc. Increases Agility by 1.
Hungering BladeKills with Arc Blade and Blink Strike immediately regenerate health.
IlluminatedIncreases the benefits granted by Blessing of Light and Weapons of Light.
IlluminationSeal this Subclass, locking previous choices.
Iron HarvestHeavy Weapon kills have a chance to create Orbs of Light for your allies.
JuggernautAfter sprinting for a short time, gain a protective shield.
Keen ScoutSprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage.
KeyholeGolden Gun overpenetrates and can damage multiple targets.
Light of the PackKilling tethered targets creates Orbs of Light for your allies.
LockdownGrenade and Smoke effects last twice as long, allowing strong territory control.
Over the HorizonIncreases the range of Golden Gun.
Perpetual ChargeGrenade kills recharge your melee. Melee kills recharge your grenade.
PredatorThe Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey.
PulsewaveWhen critically wounded, trigger a Pulsewave that boosts speed for you and your allies.
Quick DrawWeapons ready immediately after dealing damage with any knife attack.
Radiant WillIncreases the duration of Radiance
RelentlessIncreases the duration and strength of the shield created by Disintegrate.
ScavengerPicking up ammo reduces the cooldown of your grenade and Throwing Knife
ShadestepGain an evade to avoid damage. Press O, O or B, B to evade.
ShadowjackIncreases the duration of invisibility effects.
Shoulder ChargeAfter sprinting for a short time, press R1 or RB to unleash a devastating melee attack.
Simmering FlamesWhen Super energy is full, grenade and melee abilities recharge twice as fast.
StalkerGain invisibility after crouching in place for a short time.
SunburstKilling an enemy with Scorch has a chance to generate Orbs of Light.
The HungerIncreases the duration of the Energy Drain effect by 3 seconds.
Touch of FlameAll grenades ignite enemies, causing damage over time.
TranscendenceWhen cast with full grenade and Thunderstrike energy, Stormtrance restores your health to full and drains slower.
... further results
Last modified on 12 June 2014, at 12:42