Titan
Titan is the tanky class of Destiny. Tank has two subclasses Striker and Defender. Striker is the offensive and solo-oriented subclass while Defender is the defensive and group-oriented subclass.
You are an armored engine of war. Control any battle with strength and strategy.
Striker
- Main article: Striker
Check Out Titan on Destiny 2 Wiki
General Information
Striker is the arc subclass of the Titan. Striker is the damage dealing specialization of Titan. It excels in solo-play and close quarters combat. The Striker's super ability is the Fist of Havoc. When Fist of Havoc is activated, the Striker leaps forward and smashes the ground beneath them, dealing massive AoE damage to all enemies around them. The ability can also be combo'd with player's jump to launch the Striker forward, creating a living artillery shell that deals colossal amount of AoE damage as they land. Striker has the Flashbang Grenade that can blind and disorient enemies.
Abilities
Type | Description | |
---|---|---|
Fist of Havoc | Supers | Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light. |
Flashbang Grenade | Grenades | An explosive grenade that disorients the enemies it damages. |
Lift | Jumps | Jump and then press (X) or (A) again while in the air to activate lift. |
Lightning Grenade | Grenades | A grenade that sticks to any surface, periodically emitting bolts of lightning. |
Pulse Grenade (Striker) | Grenades | A grenade that periodically damages enemies inside its explosion radius. |
Storm Fist | Melee Abilities | A punishing melee attack that deals bonus damage. |
Perks
Ability Perks
Description | |
---|---|
Aftermath | Fist of Havoc leaves a damage-dealing field in its wake. |
Death from Above | After jumping, Fist of Havoc can be aimed at enemies below. |
Shockwave | Fist of Havoc unleashes a wave of devastating energy which travels along the ground. |
Description | |
---|---|
Amplify | Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc. |
Discharge | Hits with Storm Fist have a chance to deal area of effect damage around the target. |
Overload | Hits with Storm Fist have a chance to immediately reset its cooldown. |
Lift:
Description | |
---|---|
Catapult | Upgrades Lift to provide a strong initial burst of momentum. |
Increased Control | Upgrades Lift for better directional control while in the air. |
Increased Height | Upgrades Lift to travel to greater heights. |
Miscellaneous Perks
Column 6:
Description | |
---|---|
Aftershocks | Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath. |
Headstrong | Sprinting increases the leap distance of Fist of Havoc. Increases Agility by 1. |
Transfusion | Kills with melee attacks immediately trigger health regeneration. |
Column 8:
Description | |
---|---|
Juggernaut | After sprinting for a short time, gain a protective shield. |
Shoulder Charge | After sprinting for a short time, press R1 or RB to unleash a devastating melee attack. |
Unstoppable | You are harder to kill while using Fist of Havoc. Increases Armor by 1. |
Training Perks
Agility | Armor | Recovery | |
---|---|---|---|
Titan Codex I | +2 | +2 | |
Titan Codex II | +2 | +2 | |
Titan Codex III | +2 | +2 | |
Titan Codex IV | +1 | +2 | +2 |
Titan Codex V | +5 | ||
Titan Codex VI | +4 | +1 |
- Note that Striker shares Training Perks with Defender
Striker Builds
1. Melee Build (Solo PvE/PvP): Flashbang Grenade/Lightning Grenade, Any Fist of Havoc perk, Overload, Titan Codex I, Transfusion, Titan Codex V, Shoulder Charge
- This is a melee and close range build. Emphasize Strength as its core stat. If you use An Insurmountable Skullfort, you can replace Transfusion with Headstrong or Aftershocks.
2. Aftershocks Build (PvP/PvE): Lightning Grenade, Aftermath, Amplify, Titan Codex I, Aftershocks, Titan Codex V, Unstoppable.
- This build allows the player to deal AoE Arc damage constantly. The most important stat is Intellect. Use The Armamentarium for double Lightning Grenades.
3. Death From Above Build (PvE/PvP): Flashbang Grenade/Pulse Grenade, Death From Above, Amplify, Titan Codex I, Headstrong, Titan Codex V, Unstoppable.
- This build focuses on launching yourself into enemies with Fist of Havoc and its Death From Above perk. Intellect is your most important stat. If you have the Exotic Helm of Inmost Light, you can replace Death From Above and Headstrong with Aftermath and Aftershocks.
Recommended Stats
Discipline > Intellect > Strength
- Good grenades, good super, poor melee attack
Recommended Gear
The Armamentarium gives you an extra grenade.
Ruin Wings for extra Heavy Ammo.
Strategy
PvE Strategy
PvP Strategy
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Defender
- Main article: Defender
Check Out Titan on Destiny 2 Wiki
General Information
- See also: Defender (Medal)
Defender is the defensive subclass of Titan. The Defender specializes in disabling enemies, buffing and protecting their allies. Their Super ability is Ward of Dawn. The ability creates a void shield that protects you and your allies while you are in it. It's Suppressor Grenade prevents enemies from using their abilities. The Defender's melee attack, Disintegrate, gives them another shield that absorbs incoming damage.
- To unlock Defender, players must reach level 15 as a Striker.
Abilities
Type | Description | |
---|---|---|
Disintegrate | Melee Abilities | Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage. |
Lift | Jumps | Jump and then press (X) or (A) again while in the air to activate lift. |
Magnetic Grenade | Grenades | A grenade that attaches to enemies and explodes twice. |
Spike Grenade (Defender) | Grenades | A grenade that attaches to any surface and emits a torrent of damaging Void Light. |
Suppressor Grenade | Grenades | An explosive grenade that prevents enemies from using abilities for a short time. |
Ward of Dawn | Supers | Shape Void Light into an indestructible shield to protect you and your allies from harm. |
Perks
Ability Perks
Description | |
---|---|
Armor of Light | While inside Ward of Dawn, you and your allies gain significant damage resistance. |
Blessing of Light | Passing through Ward of Dawn grants you and your allies a temporary shield. |
Weapons of Light | Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage. |
Description | |
---|---|
Gift of Light | While the shield created by Disintegrate is active, all of your melee kills have a chance to create Orbs of Light. |
Unbreakable | Force Barrier continually recharges |
War Machine | While Force Barrier is active, all your weapons reload and ready blindingly fast. |
Lift:
Description | |
---|---|
Catapult | Upgrades Lift to provide a strong initial burst of momentum. |
Increased Control | Upgrades Lift for better directional control while in the air. |
Increased Height | Upgrades Lift to travel to greater heights. |
Miscellaneous Perks
Column 6:
Description | |
---|---|
Bastion (Perk) | Increases the duration of Ward of Dawn. Increases Armor by 2. |
Gift of the Void | As Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light. |
Relentless | Increases the duration and strength of the shield created by Disintegrate. |
Column 8:
Description | |
---|---|
Illuminated | Increases the benefits granted by Blessing of Light and Weapons of Light. |
Iron Harvest | Heavy Weapon kills have a chance to create Orbs of Light for your allies. |
Untouchable | Reduces the cooldown time of Ward of Dawn. Increases Armor by 1. |
Training Perks
Agility | Armor | Recovery | |
---|---|---|---|
Titan Codex I | +2 | +2 | |
Titan Codex II | +2 | +2 | |
Titan Codex III | +2 | +2 | |
Titan Codex IV | +1 | +2 | +2 |
Titan Codex V | +5 | ||
Titan Codex VI | +4 | +1 |
- Note that Defender shares Training perks with Striker
Defender Builds
PvE Builds
1. Orb Generation Build: Magnetic Grenade/Suppressor Grenade, Catapult, Blessing of Light, Gift of Light, Titan Codex II, Gift of the Void, Titan Codex IV and Iron Harvest.
- This build is designed to generate as many Orbs of Light for your teammates as possible. Gift of the Void generates 3 orbs when your Ward of Dawn is attacked by enemy. Use Heavy Weapon and melee attacks to generate more obs.
- For gear, use Crest of Alpha Lupi or Ruin Wings along with a Machine Gun with high Impact.
2. Support Build: Magnetic Grenade/Suppressor Grenade, Catapult, Blessing of Light, Gift of Light, Titan Codex II, Bastion,Titan Codex IV and Illuminated.
- This build is designed to support your fire team. Talk to your team before placing the Ward of Dawn. Helm of Saint-14 is a good piece of armor to have.
3. Melee Build: Magnetic Grenade/Suppressor Grenade, Catapult, Armor of Light, Unbreakable, Titan Codex II, Relentless,Titan Codex VI and Untouchable.
- This is a tanky, melee build perfect for soloing. Fight in close range with melee and shotgun. Keep Force Barrier on you as much as you can. If you can't move back for a bit or use Ward of Dawn.
- For gear, use Helm of Saint-14 or No Backup Plans along with a Shotgun or Fusion Rifle with low Charge Rate and a Machine Gun.
PvP Builds
Recommended Stats
Intellect > Discipline = Strength
- Ward of Dawn is a powerful ability central to the kit of Defender.
Recommended Gear
Helm of Saint-14 blinds all enemies that enter Ward of Dawn. It is one of the best items for Defender.
The Glasshouse is ideal for buffing your allies.
Ruin Wings is good when used with Iron Harvest.
No Backup Plans is useful for a melee build.
Strategy
PvE Strategy
PvP Strategy
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