Zen Meteor
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Revision as of 21:03, 12 April 2016 by Coolio (Talk | contribs) (Created page with "{{Weapon Infobox |image=zen meteor icon1.jpg |Year= |Type=Sniper Rifle |Slot=Special Weapon |Level=40 |Rarity=Exotic |Faction= |Damage Type=Solar |Attack=300 |...")
Zen Meteor | |
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Information | |
Type | Sniper Rifle |
Slot | Special Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Solar |
Attack | 300 |
Impact | 37 |
Rate of Fire | 19 |
Range | 90 |
Stability | 24 |
Reload | 52 |
Magazine | 3 |
Zoom | 50 |
Recoil | 80 |
Equip Speed | 35 |
Aim Assist | 80 |
Description | Complete awareness, complete focus. A mind sharpened by diligence to a single deadly point. |
Perks
Column 1
- Dynamite - Grants explosive rounds. Rapid kills with every round in the clip load an extra, higher-damage round for 5 seconds.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Soft Ballistics - Less recoil. Penalty to Impact.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
Column 3
- Underdog - This weapon gains a boost to range and handling when health is low.
Column 4
- Fitted Stock - Increases weapon stability.
- Field Scout - Increases carried Ammo capacity.
- Injection Mold - Increased Stability, Faster Handling Reduced Range
Column 5
- With a Laser Beam - The extra round from Dynamite causes a massive explosion.