Armor (Stat)
From Destiny 1 Wiki
Revision as of 05:37, 1 October 2014 by Destiny guide (Talk | contribs)
Armor is a stat that increases the amount of damage the player can take before dying. More Armor equals more health. The amount of health the player receives per Armor depends on the player's class and specialization. A new Titan character has 5 Armor while Hunter and Warlock have only 1.
At 1 Armor, players have 150 health. At 10 Armor, players have 165 health. At 13 Armor, players have 180 health.
- In The Crucible, health is normalized. All classes have 200 health in The Crucible.
|