Voidwalker
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Voidwalker is a subclass of Warlock. Voidwalker is a damage dealing focus of the Warlock. It excels in solo-play.
Voidwalker's super ability is the Nova Bomb.
Contents
Abilities
| Type | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 | |
|---|---|---|---|---|---|
| Axion Bolt | Grenades | A bolt of Void Light which forks into smaller bolts on impact which seek toward enemies. | |||
| Energy Drain | Melee Abilities | A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade. | |||
| Glide | Jumps | Jump and then press (X) or (A) again while in the air to activate Glide. | |||
| Nova Bomb | Supers | Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast. | |||
| Scatter Grenade | Grenades | A grenade that splits into many submunitions and covers a large area with explosions. | |||
| Vortex Grenade (Voidwalker) | Grenades | A grenade that creates a vortex which continually damages enemies trapped inside. |
Upgrades
Ability Upgrades
| Description | |
|---|---|
| Blink (Voidwalker) | A short distance teleport which replaces Glide. |
| Focused Burst | Upgrades Glide to provide an initial boost of speed. |
| Focused Control | Upgrades Glide for better directional control while in air. |
| Lance | Nova Bomb travels farther and faster. |
| Life Steal | Killing an enemy with Energy Drain immediately restores a significant portion of your health. |
| Shatter | Nova Bomb splits into three projectiles. |
| Soul Rip | Killing an enemy with Energy Drain reduces the cooldown of Nova Bomb. |
| Surge | Damaging an enemy with Energy Drain increases movement speed for a short time. |
| Vortex | Nova Bomb creates a Vortex which continually damages enemies trapped inside. |
Training Upgrades
| Description | |
|---|---|
| Ancestral Order | Training focused on all attributes. |
| Arcane Force | Training focused on battle toughness and speed. |
| Arcane Spirit | Training focused on battle recovery and toughness |
| Arcane Wisdom | Training focused on battle recovery and speed. |
| Chaos Order | Training focused on raw speed. |
| Divine Order | Training focused on toughness at all costs. |
| Path Forbidden | Training focuses on battle recovery and speed. |
| Path Forgotten | Training focuses on toughness and speed. |
| Path Unknown | Training focuses on battle recovery and toughness. |
| Titan Codex I | Training focused on battle recovery and toughness. |
| Titan Codex II | Training focused on speed and toughness. |
| Titan Codex III | Training focused on battle recovery and speed. |
| Titan Codex IV | Training focused on all attributes. |
| Titan Codex V | Training focused on maximum battle recovery. |
| Titan Codex VI | Training focused on raw speed. |
| Way of the Drifter | Training focuses on all attributes. |
| Way of the Fearless | Training focuses on toughness at all costs. |
| Way of the Nomad | Training focuses on maximum battle recovery. |
Miscellaneous Upgrades
| Description | |
|---|---|
| Aftershocks | Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath. |
| Angel of Light | Aiming your weapon while in the air holds you in place for a short time. Increases Agility by 1. |
| Angry Magic | Nova Bomb tracks enemies. Increases Armor by 1 |
| Annihilate | Increases the size of explosions created by Nova Bomb and grenades. Increases Agility by 1. |
| Arc Web | Enemies damaged by your grenades chain deadly lightning to nearby enemies. |
| Bastion (Perk) | Increases the duration of Ward of Dawn. Increases Armor by 2. |
| Bloom | Enemies killed by any of your abilities explode. |
| Cauterize | Enemies brought down by your fire regenerate your health. |
| Chain of Woe | Precision kills increase weapon reload speed. Stacks up to 3 times. |
| Courage of The Pack | Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. |
| Electrostatic Mind | Stormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage. |
| Embrace The Void | Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect. |
| Encore | Killing an enemy with Arc Blade extends its duration |
| Explosive Pyre | Enemies felled by your hammer explode, chaining fiery Solar damage to others. |
| Feedback | Incoming melee attacks fully recharge and intensify your Thunderstrike. |
| Fire Keeper | When standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer. |
| Flameseeker | Your Hammer of Sol will alter its flight path to seek out your enemies. |
| Fleet Footed | Increases maximum sprint speed and extends slide distance |
| Fleetfire | Enemies brought down by your fire grant you bonus agility and reload speed for a short time. Stacks up to 3 times. |
| Gambler's Dagger | Gains an additional throwing knife. |
| Gift of the Sun | Gain an additional grenade. |
| Gift of the Void | As Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light. |
| Gunslinger's Trance | Precision kills increase weapon stability. Stacks up to 3 times. |
| Headstrong | Sprinting increases the leap distance of Fist of Havoc. Increases Agility by 1. |
| Hungering Blade | Kills with Arc Blade and Blink Strike immediately regenerate health. |
| Illuminated | Increases the benefits granted by Blessing of Light and Weapons of Light. |
| Illumination | Seal this Subclass, locking previous choices. |
| Iron Harvest | Heavy Weapon kills have a chance to create Orbs of Light for your allies. |
| Juggernaut | After sprinting for a short time, gain a protective shield. |
| Keen Scout | Sprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage. |
| Keyhole | Golden Gun overpenetrates and can damage multiple targets. |
| Light of the Pack | Killing tethered targets creates Orbs of Light for your allies. |
| Lockdown | Grenade and Smoke effects last twice as long, allowing strong territory control. |
| Over the Horizon | Increases the range of Golden Gun. |
| Perpetual Charge | Grenade kills recharge your melee. Melee kills recharge your grenade. |
| Predator | The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. |
| Pulsewave | When critically wounded, trigger a Pulsewave that boosts speed for you and your allies. |
| Quick Draw | Weapons ready immediately after dealing damage with any knife attack. |
| Radiant Will | Increases the duration of Radiance |
| Relentless | Increases the duration and strength of the shield created by Disintegrate. |
| Scavenger | Picking up ammo reduces the cooldown of your grenade and Throwing Knife |
| Shadestep | Gain an evade to avoid damage. Press O, O or B, B to evade. |
| Shadowjack | Increases the duration of invisibility effects. |
| Shoulder Charge | After sprinting for a short time, press R1 or RB to unleash a devastating melee attack. |
| Simmering Flames | When Super energy is full, grenade and melee abilities recharge twice as fast. |
| Stalker | Gain invisibility after crouching in place for a short time. |
| Sunburst | Killing an enemy with Scorch has a chance to generate Orbs of Light. |
| The Hunger | Increases the duration of the Energy Drain effect by 3 seconds. |
| Touch of Flame | All grenades ignite enemies, causing damage over time. |
| Transcendence | When cast with full grenade and Thunderstrike energy, Stormtrance restores your health to full and drains slower. |
| ... further results | |
