Bad Juju (Year 2)
From Destiny 1 Wiki
Bad Juju (Year 2) | |
---|---|
Information | |
Year | 2 |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 320 - 400 |
Impact | 7 |
Rate of Fire | 73 |
Range | 33 |
Stability | 62 |
Reload | 65 |
Magazine | 24 |
Zoom | 17 |
Recoil | 85 |
Equip Speed | 50 |
Aim Assist | 60 |
Acquired by | Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities. |
Vendor | Xur |
Cost | 23 Strange Coins |
Description | "If you believe your weapon wants to end all existence, then so it will." —Toland, the Shattered |
Perks
Intrinsic Perks
- Kinetic Damage - This weapon causes Kinetic damage.
- Full Auto - This weapon can be fired in full auto mode.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Primary Perks
- Hip Fire - This weapon has bonus accuracy while firing from the hip.
Exotic Perks
- String of Curses - After each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your super.
Selectable Perk 1
- Smooth Ballistics - Increased recoil. Boost to range.
- Soft Ballistics - Less recoil. Penalty to impact.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
Selectable Perk 2
- Armor Piercing Rounds - These iridium-coated rounds overpenetrate targets. Their mass slows down weapon handling.
- Send It - Increases range and accuracy. Harder to handle. Decreases carried ammo capacity.
- Perfect Balance - This weapon has extremely low recoil.