Blink (Bladedancer)
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Blink (Bladedancer) | |
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Information | |
Class | Hunter |
Subclass | Bladedancer |
Type | Ability |
Ability | Double Jump |
Prerequisite | Better Control |
Description | A short-distance teleport that replaces Double Jump. |
Blink is an upgrade of Bladedancer's Double Jump. It is a short-distance teleport that replaces Double Jump. When the player activates the ability, it transports you instantly in the direction of your movement.
Tips and Tricks
- You can look in 1 direction and Blink in another (Blink teleports you to the direction you are moving, not looking).
- In PvP and PvE, Blink can be used to get in close and killing enemy in melee range or to disengage and get out of harms way.
- Blink can be tricky to use.
- Blink is tons of fun, extremely unfair, and very difficult to master. It is unlike any other 'jump' skill out there, as it doesn't boost you 'up' when you press jump. Instead, it carries your momentum in the direction you were going when you pressed the jump button. Therefore, if you press jump early into the initial jump, it will teleport you upwards. If you press it at the peak of your jump, it will teleport you forwards. If you press it on the down slope; you guessed it; you'll teleport downwards. In PvE there is honestly no reason to use blink unless you just want to do it for practice. In PvP, however, you can use it to disorient your enemy and get in close with that shotgun. Try it out, get in some practice, and in time you'll be unstoppable. WARNING: Blink interrupts pretty much any other skill you were using at the time, including reloading and invisibility! The other jumps do not!
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