Voidwalker
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Revision as of 07:58, 12 June 2014 by Destiny guide (Talk | contribs)
Voidwalker is a subclass of Warlock. Voidwalker is a damage dealing focus of the Warlock. It excels in solo-play.
Voidwalker's super ability is the Nova Bomb.
Contents
Abilities
Type | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 | |
---|---|---|---|---|---|
Axion Bolt | Grenades | A bolt of Void Light which forks into smaller bolts on impact which seek toward enemies. | |||
Energy Drain | Melee Abilities | A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade. | |||
Glide | Jumps | Jump and then press (X) or (A) again while in the air to activate Glide. | |||
Nova Bomb | Supers | Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast. | |||
Scatter Grenade | Grenades | A grenade that splits into many submunitions and covers a large area with explosions. | |||
Vortex Grenade (Voidwalker) | Grenades | A grenade that creates a vortex which continually damages enemies trapped inside. |
Upgrades
Ability Upgrades
Description | |
---|---|
Aftermath | Fist of Havoc leaves a damage-dealing field in its wake. |
Amplify | Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc. |
Amplitude | Your Thunderstrike has greater range |
Armor of Light | While inside Ward of Dawn, you and your allies gain significant damage resistance. |
Backstab | Hitting an enemy from behind with Blink Strike causes significantly more damage. |
Balanced Glide | Upgrades Glide to provide bonuses to both speed and control. |
Better Control | Upgrades Double Jump for better directional control while in air. |
Black Hole | The Void Anchor has increased range, lasts significantly longer, and can tether more targets. |
Blessing of Light | Passing through Ward of Dawn grants you and your allies a temporary shield. |
Blink (Bladedancer) | A short-distance teleport that replaces Double Jump. |
Blink (Voidwalker) | A short distance teleport which replaces Glide. |
Blood Bound | Tethered enemies explode when killed. Damage to tethered enemies is shared to all. |
Brimstone | Killing enemies with Scorch causes them to explode |
Catapult | Upgrades Lift to provide a strong initial burst of momentum. |
Chain Lightning | Your Thunderstrike chains to another nearby enemy. |
Circle of Life | Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun. Also increase armor by 1. |
Combustion | Killing an enemy with Golden Gun causes them to explode. |
Deadeye | Significantly increases the accuracy of Golden Gun. |
Death from Above | After jumping, Fist of Havoc can be aimed at enemies below. |
Discharge | Hits with Storm Fist have a chance to deal area of effect damage around the target. |
Envenomed | Adds a toxin that suffocates enemies within smoke. |
Escape Artist | Hitting an enemy with Blink Strike grants brief invisibility |
Fast Twitch | Reduces the cooldown of Blink Strike |
Fireborn | Radiance can now be activated from beyond the grave. Doing so returns you to life. |
Flame Shield | Killing an enemy with Scorch reduces incoming damage for a short time. Increases armor by 1 |
Focused Burst | Upgrades Glide to provide an initial boost of speed. |
Focused Control | Upgrades Glide for better directional control while in air. |
Forgemaster | Throw more hammers, and hammers cause bigger explosions. |
Gift of Light | While the shield created by Disintegrate is active, all of your melee kills have a chance to create Orbs of Light. |
Gunfighter | Reduces the cooldown of Golden Gun, allowing it to be used more often. |
Higher Jump | Upgrades Double Jump for even greater heights |
Incendiary Blade | Throwing Knife catches enemies on fire, dealing additional damage over time. |
Increased Control | Upgrades Lift for better directional control while in the air. |
Increased Height | Upgrades Lift to travel to greater heights. |
Ionic Blink | Press L3 to teleport during Stormtrance. |
Knife Juggler | Precision kills with the throwing knife immediately resets its cooldown. |
Lance | Nova Bomb travels farther and faster. |
Landfall | On casting Stormtrance, fire a bolt of lightning into the ground, creating a devastating shockwave under you. |
Life Steal | Killing an enemy with Energy Drain immediately restores a significant portion of your health. |
Melting Point | Burn away your target’s defense. While burning, targets are weakened to both you and your allies. |
Overload | Hits with Storm Fist have a chance to immediately reset its cooldown. |
Quiver | Fire Shadowshot up to three times. Void Anchors have reduced range. |
Radiant Skin | While active, Radiance reduces incoming damage. |
Razor's Edge | Press R2 or RT during Arc Blade to unleash a destructive wave of energy that travels along the ground. |
Rising Storm | Hits with Thunderstrike charge your Super, Grenade and Melee energy |
Scorched Earth | Ignite the world, creating Sunspots where your Hammer of Sol impacts. |
Shatter | Nova Bomb splits into three projectiles. |
Shockwave | Fist of Havoc unleashes a wave of devastating energy which travels along the ground. |
Showstopper | Press R2 or RT during Arc Blade to damage nearby enemies. |
Snare | Allows Smoke to stick to surfaces, detonating when enemies are near. |
... further results |
Training Upgrades
Description | |
---|---|
Ancestral Order | Training focused on all attributes. |
Arcane Force | Training focused on battle toughness and speed. |
Arcane Spirit | Training focused on battle recovery and toughness |
Arcane Wisdom | Training focused on battle recovery and speed. |
Chaos Order | Training focused on raw speed. |
Divine Order | Training focused on toughness at all costs. |
Path Forbidden | Training focuses on battle recovery and speed. |
Path Forgotten | Training focuses on toughness and speed. |
Path Unknown | Training focuses on battle recovery and toughness. |
Titan Codex I | Training focused on battle recovery and toughness. |
Titan Codex II | Training focused on speed and toughness. |
Titan Codex III | Training focused on battle recovery and speed. |
Titan Codex IV | Training focused on all attributes. |
Titan Codex V | Training focused on maximum battle recovery. |
Titan Codex VI | Training focused on raw speed. |
Way of the Drifter | Training focuses on all attributes. |
Way of the Fearless | Training focuses on toughness at all costs. |
Way of the Nomad | Training focuses on maximum battle recovery. |
Miscellaneous Upgrades
Description | |
---|---|
Aftershocks | Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath. |
Angel of Light | Aiming your weapon while in the air holds you in place for a short time. Increases Agility by 1. |
Angry Magic | Nova Bomb tracks enemies. Increases Armor by 1 |
Annihilate | Increases the size of explosions created by Nova Bomb and grenades. Increases Agility by 1. |
Arc Web | Enemies damaged by your grenades chain deadly lightning to nearby enemies. |
Bastion (Perk) | Increases the duration of Ward of Dawn. Increases Armor by 2. |
Bloom | Enemies killed by any of your abilities explode. |
Cauterize | Enemies brought down by your fire regenerate your health. |
Chain of Woe | Precision kills increase weapon reload speed. Stacks up to 3 times. |
Courage of The Pack | Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. |
Electrostatic Mind | Stormtrance charges faster when allies are near. When Stormtrance is active, nearby enemies take damage. |
Embrace The Void | Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect. |
Encore | Killing an enemy with Arc Blade extends its duration |
Explosive Pyre | Enemies felled by your hammer explode, chaining fiery Solar damage to others. |
Feedback | Incoming melee attacks fully recharge and intensify your Thunderstrike. |
Fire Keeper | When standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer. |
Flameseeker | Your Hammer of Sol will alter its flight path to seek out your enemies. |
Fleet Footed | Increases maximum sprint speed and extends slide distance |
Fleetfire | Enemies brought down by your fire grant you bonus agility and reload speed for a short time. Stacks up to 3 times. |
Gambler's Dagger | Gains an additional throwing knife. |
Gift of the Sun | Gain an additional grenade. |
Gift of the Void | As Ward of Dawn takes damage from enemy fire, it creates additional Orbs of Light. |
Gunslinger's Trance | Precision kills increase weapon stability. Stacks up to 3 times. |
Headstrong | Sprinting increases the leap distance of Fist of Havoc. Increases Agility by 1. |
Hungering Blade | Kills with Arc Blade and Blink Strike immediately regenerate health. |
Illuminated | Increases the benefits granted by Blessing of Light and Weapons of Light. |
Illumination | Seal this Subclass, locking previous choices. |
Iron Harvest | Heavy Weapon kills have a chance to create Orbs of Light for your allies. |
Juggernaut | After sprinting for a short time, gain a protective shield. |
Keen Scout | Sprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage. |
Keyhole | Golden Gun overpenetrates and can damage multiple targets. |
Light of the Pack | Killing tethered targets creates Orbs of Light for your allies. |
Lockdown | Grenade and Smoke effects last twice as long, allowing strong territory control. |
Over the Horizon | Increases the range of Golden Gun. |
Perpetual Charge | Grenade kills recharge your melee. Melee kills recharge your grenade. |
Predator | The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. |
Pulsewave | When critically wounded, trigger a Pulsewave that boosts speed for you and your allies. |
Quick Draw | Weapons ready immediately after dealing damage with any knife attack. |
Radiant Will | Increases the duration of Radiance |
Relentless | Increases the duration and strength of the shield created by Disintegrate. |
Scavenger | Picking up ammo reduces the cooldown of your grenade and Throwing Knife |
Shadestep | Gain an evade to avoid damage. Press O, O or B, B to evade. |
Shadowjack | Increases the duration of invisibility effects. |
Shoulder Charge | After sprinting for a short time, press R1 or RB to unleash a devastating melee attack. |
Simmering Flames | When Super energy is full, grenade and melee abilities recharge twice as fast. |
Stalker | Gain invisibility after crouching in place for a short time. |
Sunburst | Killing an enemy with Scorch has a chance to generate Orbs of Light. |
The Hunger | Increases the duration of the Energy Drain effect by 3 seconds. |
Touch of Flame | All grenades ignite enemies, causing damage over time. |
Transcendence | When cast with full grenade and Thunderstrike energy, Stormtrance restores your health to full and drains slower. |
... further results |