Difference between revisions of "ZEAL VECTOR~"
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==Tips and Tricks== | ==Tips and Tricks== | ||
+ | |||
+ | ===PvP=== | ||
+ | *[[Time-to-Kill]]: 0.67s (1 crit 4 body), 0.83s (6 body) | ||
+ | *49 damage per crit shot, 39 damage per body shot | ||
+ | |||
+ | '''Pros and Cons''' | ||
+ | *Pros - Hitscan. High mag size. | ||
+ | *Neutral - Average reload speed. | ||
+ | *Cons - Very low range and aim assist. Below average stability. | ||
+ | |||
+ | '''Recommended Perks''' | ||
+ | *[[Accurized Ballistics]] | ||
+ | *[[Reactive Reload]] | ||
+ | *[[Hand Loaded]] or [Quickdraw]] | ||
+ | *[[Quick Reaction]] | ||
+ | |||
+ | '''Review''' | ||
+ | |||
+ | When I originally reviewed the ZEAL VECTOR~, I was not impressed. Stats wise, it's lacking in almost every necessary area. Range, stability, and aim assist are all poor. With that being said, it does have one thing that not many other sidearms do: The ability to decrease its times-to-kill with an impact increasing barrel perk. If you use Accurized Ballistics, you can actually drop the optimal TtK down to 0.50s (4 crits) and the body TtK down to 0.67s (5 body shots). Both of those are top of the line, and makes this gun much more attractive than I found it to be previously. As far as perks, Reactive Reload and Quick Reaction are an interesting combination, giving you boosts to both damage and agility when you reload after a kill. In reality, they're pretty niche bonuses, but players who use them correctly will definitely be rewarded. Due to the very low base range, I would stick with Hand Loaded in the middle column, but I know some players love Quickdraw, which is also an option. Overall, I find the perks to be slightly lackluster. Even with the barrel mod increasing impact enough to bring down the TtK, I'm just not seeing this gun as being top-tier for sidearms, especially with god-rolled Wormwoods around every corner. | ||
==Trivia== | ==Trivia== |
Latest revision as of 01:34, 22 April 2017
ZEAL VECTOR~ | |
---|---|
Information | |
Year | 3 |
Type | Sidearm |
Slot | Special Weapon |
Level | 40 |
Rarity | Legendary |
Damage Type | Multiple |
Attack | 380 |
Impact | 8 |
Rate of Fire | 98 |
Range | 25 |
Stability | 74 |
Reload | 88 |
Magazine | 15 |
Zoom | 12 |
Recoil | 95 |
Equip Speed | 75 |
Aim Assist | 55 |
Acquired by | Dropped in Wrath of the Machine HM |
Description | Pryderi-D: Long will ~replicate replicate replicate replicate replicate rep |
- ZEAL VECTOR~ is a Year 3 Legendary Weapon released in Rise of Iron expansion.
Perks
Column 1
- Whirlwind's Curse - This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Accurized Ballistics - More range and impact. Increased recoil.
- Field Choke - More range and impact. Increased recoil.
Column 3
- Reactive Reload - Reloading this weapon after a kill grants a damage bonus for a short time.
Column 4
- Hand Loaded - This weapon is effective at an extended range.
- Speed Reload - Reload this weapon quickly.
- Quickdraw - This weapon can be drawn unbelievably fast.
Column 5
- Quick Reaction - Gain increased Agility while the Reactive Reload perk is active.
Tips and Tricks
PvP
- Time-to-Kill: 0.67s (1 crit 4 body), 0.83s (6 body)
- 49 damage per crit shot, 39 damage per body shot
Pros and Cons
- Pros - Hitscan. High mag size.
- Neutral - Average reload speed.
- Cons - Very low range and aim assist. Below average stability.
Recommended Perks
- Accurized Ballistics
- Reactive Reload
- Hand Loaded or [Quickdraw]]
- Quick Reaction
Review
When I originally reviewed the ZEAL VECTOR~, I was not impressed. Stats wise, it's lacking in almost every necessary area. Range, stability, and aim assist are all poor. With that being said, it does have one thing that not many other sidearms do: The ability to decrease its times-to-kill with an impact increasing barrel perk. If you use Accurized Ballistics, you can actually drop the optimal TtK down to 0.50s (4 crits) and the body TtK down to 0.67s (5 body shots). Both of those are top of the line, and makes this gun much more attractive than I found it to be previously. As far as perks, Reactive Reload and Quick Reaction are an interesting combination, giving you boosts to both damage and agility when you reload after a kill. In reality, they're pretty niche bonuses, but players who use them correctly will definitely be rewarded. Due to the very low base range, I would stick with Hand Loaded in the middle column, but I know some players love Quickdraw, which is also an option. Overall, I find the perks to be slightly lackluster. Even with the barrel mod increasing impact enough to bring down the TtK, I'm just not seeing this gun as being top-tier for sidearms, especially with god-rolled Wormwoods around every corner.