Difference between revisions of "Doom of Chelchis (Adept)"

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[[Category:Weapons]] [[Category:Scout Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]]  [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] [[Category:King's Fall (Age of Triumph)]] [[Category:Adept Weapons]]
 
[[Category:Weapons]] [[Category:Scout Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]]  [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] [[Category:King's Fall (Age of Triumph)]] [[Category:Adept Weapons]]

Revision as of 06:20, 16 April 2017

Doom of Chelchis (Adept)
Doom of Chelchis (Adept)
Information
Year 3
Type Scout Rifle
Slot Primary Weapon
Level  ??
Rarity Exotic
Damage Type Void
Attack 320–400
Impact 48–49
Rate of Fire 37
Range 48–60
Stability 35–58
Reload 40–48
Magazine 18–20
Zoom 20
Recoil 80–100
Equip Speed 65
Aim Assist 55–65
Acquired by King's Fall (Age of Triumph)
Description "All is silent. Nothing answers me. The hunger comes." —Chelchis, Kell of Stone
Doom of Chelchis (Adept) is a level ?? Exotic Scout Rifle. It can be dropped from King's Fall (Age of Triumph).

Perks

Column 1

  • Void Damage - This weapon causes Void Damage.
  • Will of Light - This weapon deals bonus damage against Taken enemies.
  • Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.

Column 2

Column 3

  • Cocoon - When stowed for a short time, this weapon is automatically reloaded from your reserves.

Column 4

  • Hand Loaded - This weapon is effective at an extended range.
  • Lightweight - When held, this weapon grants +2 character Agility.
  • Smallbore - Increased Range and Stability Slower Reload, Reduced Magazine Size

Column 5

  • Full Auto - This weapon can be fired in full auto mode.

Tips and Tricks

PvP

  • Time-to-Kill: 1.00s (2 crit shots and 2 body shots)
  • 63 damage per crit shot, 42 per body shot

Pros and Cons

  • Pros - Very high mag size.
  • Neutral - Average aim assist.
  • Cons - Very low range and reload speed. Low stability.

Recommended Perks

Review

A member of the mid-impact class of scouts, the Doom of Chelchis doesn't bring too much to the table besides a massive mag size. The perk options are average, nothing great, and the slow TtK means this weapon isn't really competitive in PvP, and if I'm being honest, I feel like it's outclassed pretty heavily in PvE by the VoC. Very low range, low stability, and average aim assist mean this gun just isn't something I recommend for many activities. Like all King's Fall weapons, it does do bonus damage to Taken enemies, so it isn't the worst option for the raid itself, and I'd want a variant with Life Support in that situation. Otherwise, I say stay away from it.

Trivia

Images

Doom of chelchis1.jpg