Difference between revisions of "Praetorian Foil (Year 3)"
From Destiny 1 Wiki
m (Text replacement - "|Acquired by= |Vendor=" to "|Acquired by=Vault of Glass (Age of Triumph) |Vendor=") |
m (Text replacement - "It can be" to "It can be dropped from Vault of Glass (Age of Triumph.") |
||
Line 39: | Line 39: | ||
}} | }} | ||
{{see also|Praetorian Foil (Year 1)}} | {{see also|Praetorian Foil (Year 1)}} | ||
− | [[Praetorian Foil (Year 3)]] is a level ?? [[Legendary]] [[Fusion Rifle]]. It can be | + | [[Praetorian Foil (Year 3)]] is a level ?? [[Legendary]] [[Fusion Rifle]]. It can be dropped from [[Vault of Glass (Age of Triumph]]. |
*Praetorian Foil (Year 3) is a [[Year 3 Legendary Weapon]] released in [[Age of Triumph]] [[event]]. | *Praetorian Foil (Year 3) is a [[Year 3 Legendary Weapon]] released in [[Age of Triumph]] [[event]]. | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:53, 4 April 2017
Praetorian Foil (Year 3) | |
---|---|
Information | |
Year | 3 |
Type | Fusion Rifle |
Slot | Primary Weapon |
Level | ?? |
Rarity | Legendary |
Damage Type | Solar |
Attack | 365–400 |
Impact | 91–97 |
Charge Rate | 12–18 |
Range | 47–65 |
Stability | 33–60 |
Reload | 55–61 |
Magazine | 5 |
Zoom | 15 |
Recoil | 50 |
Equip Speed | 11–34 |
Aim Assist | 36–41 |
Acquired by | Vault of Glass (Age of Triumph) |
Description | Erase the future. |
- See also: Praetorian Foil (Year 1)
Praetorian Foil (Year 3) is a level ?? Legendary Fusion Rifle. It can be dropped from Vault of Glass (Age of Triumph.
- Praetorian Foil (Year 3) is a Year 3 Legendary Weapon released in Age of Triumph event.
Perks
Column 1
- Solar Damage - This weapon causes Solar Damage.
- Oracle Disruptor - This weapon deals bonus damage to Oracles in the Vault of Glass.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- SteadyHand IS - Stable sight. Optimized for excellent recoil control.
- TrueSight IS - Flexible sight. Light, with good recoil control. Strong target acquisition.
- Red Dot-ORES - Flexible sight. Enhances handling, range, and recoil control.
Column 3
- Glass Half Full - The bottom half of each magazine causes additional damage.
Column 4
- Perfect Balance - This weapon has extremely low recoil.
- Accelerated Coils - Reduces weapon charge time in exchange for slightly decreased damage.
- Send It - Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.
Column 5
- Reactive Reload - Reloading this weapon after a kill grants a damage bonus for a short time.