Difference between revisions of "((STEEL MEDULLA~))"
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(Created page with "{{Weapon Infobox |image=((steel medulla~)) icon1.jpg |Year=3 |Type=Pulse Rifle |Slot=Primary |Level=?? |Rarity=Exotic |Faction= |Damage Type=?? |Attack=320–4...") |
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image= | + | |image=steel medulla~ adept icon1.jpg |
|Year=3 | |Year=3 | ||
|Type=[[Pulse Rifle]] | |Type=[[Pulse Rifle]] | ||
− | |Slot=[[Primary]] | + | |Slot=[[Primary Weapon]] |
|Level=?? | |Level=?? | ||
|Rarity=[[Exotic]] | |Rarity=[[Exotic]] | ||
|Faction= | |Faction= | ||
− | |Damage Type=[[ | + | |Damage Type=[[Void]] |
|Attack=320–400 | |Attack=320–400 | ||
|Impact=14 | |Impact=14 | ||
Line 39: | Line 39: | ||
}} | }} | ||
[[((STEEL MEDULLA~))]] is a level ?? [[Exotic]] [[Pulse Rifle]]. It can be | [[((STEEL MEDULLA~))]] is a level ?? [[Exotic]] [[Pulse Rifle]]. It can be | ||
+ | *((STEEL MEDULLA~)) is a [[Year 3 Exotic Weapon]] released in [[Age of Triumph]] [[event]]. | ||
__NOTOC__ | __NOTOC__ | ||
==Perks== | ==Perks== | ||
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− | [[Category:Weapons]] [[Category:Pulse Rifles]] [[Category: | + | [[Category:Weapons]] [[Category:Pulse Rifles]] [[Category:Primary Weapons]] [[Category:Exotic]] [[Category:Year 3]] [[Category:Rise of Iron]] [[Category:Age of Triumph]] |
Revision as of 06:01, 29 March 2017
((STEEL MEDULLA~)) | |
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((STEEL MEDULLA~)) | |
Information | |
Year | 3 |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | ?? |
Rarity | Exotic |
Damage Type | Void |
Attack | 320–400 |
Impact | 14 |
Rate of Fire | 66 |
Range | 33–59 |
Stability | 68–100 |
Reload | 73–80 |
Magazine | 33 |
Zoom | 17 |
Recoil | 80–100 |
Equip Speed | 49–54 |
Aim Assist | 36–41 |
Description | ~enhance(devastate) consume(foes) repeat insert(bansheeInterrupt(override))~ |
- ((STEEL MEDULLA~)) is a Year 3 Exotic Weapon released in Age of Triumph event.
Perks
Column 1
- Void Damage - This weapon causes Void Damage.
- Whirlwind's Curse - This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Smooth Ballistics - Increased recoil. Boost to range.
Column 3
- Full Auto - This weapon can be fired in full auto mode.
Column 4
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Speed Reload - Reload this weapon quickly.
- Hand-laid Stock - Increased Stability Reduced Range
Column 5
- Sign of Four - Landing three bursts on a target causes the fourth burst to do extra damage.