Difference between revisions of "Smoke"
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'''[[Snare]]''' - Allows Smoke to stick to surfaces, detonating when enemies are near. | '''[[Snare]]''' - Allows Smoke to stick to surfaces, detonating when enemies are near. | ||
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+ | *Impact damage = 20hp | ||
+ | *Explosion Damage = 53hp max. | ||
+ | *Envenomed = 15hp per hit | ||
+ | *Linger effect (activates on all hit by explosion and deactivates if player is hit by envenomed) = 8hp, stays active when in smoke and once out of smoke it then hits up to 6 more times. | ||
+ | |||
==Tips and Tricks== | ==Tips and Tricks== | ||
*Vanish from site lasts 5.5 seconds. | *Vanish from site lasts 5.5 seconds. |
Revision as of 07:48, 25 February 2017
Smoke | |
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Information | |
Class | Hunter |
Subclass | Nightstalker |
Type | Melee |
Perk 1 | Envenomed |
Perk 2 | Vanish in Smoke |
Perk 3 | Snare |
Description | Throw Smoke to slow and disorient those trapped in its cloud. |
Key Bind | R1 |
Smoke is Nightstalker's Melee attack.
Perks
Envenomed - Adds a toxin that suffocates enemies within smoke.
Vanish in Smoke - You and allies near Smoke explosions vanish from sight.
Snare - Allows Smoke to stick to surfaces, detonating when enemies are near.
- Impact damage = 20hp
- Explosion Damage = 53hp max.
- Envenomed = 15hp per hit
- Linger effect (activates on all hit by explosion and deactivates if player is hit by envenomed) = 8hp, stays active when in smoke and once out of smoke it then hits up to 6 more times.
Tips and Tricks
- Vanish from site lasts 5.5 seconds.
- Snare will detonate after 10 seconds if no enemy triggers it and the smoke effect lasts for 4.5 seconds.
- Envenomed deals 107 total damage.