Difference between revisions of "The Last Word (Year 2)"
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==Images== | ==Images== | ||
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+ | ==Grimoire Cards== | ||
+ | [[file: The last word grimoire card1.jpg|135px|link=The Last Word (Grimoire Card)|The Last Word]] [[file: Ghost fragment the last word grimoire card1.jpg|135px|link=Ghost Fragment: The Last Word (Grimoire Card)|Ghost Fragment: The Last Word]] [[file: Ghost fragment the last word 2 grimoire card1.jpg|135px|link=Ghost Fragment: The Last Word 2 (Grimoire Card)|Ghost Fragment: The Last Word 2]] [[file: Ghost fragment the last word 3 grimoire card1.jpg|135px|link=Ghost Fragment: The Last Word 3 (Grimoire Card)|Ghost Fragment: The Last Word 3]] [[file: Ghost fragment the last word 4 grimoire card1.jpg|135px|link=Ghost Fragment: The Last Word 4 (Grimoire Card)|Ghost Fragment: The Last Word 4]] | ||
[[Category:Weapons]] [[Category:Exotic]] [[Category:Hand Cannons]] [[Category:Primary Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] | [[Category:Weapons]] [[Category:Exotic]] [[Category:Hand Cannons]] [[Category:Primary Weapons]] {{Exotic Weapons}} [[Category:The Taken King]] [[Category:Year 2]] [[Category:Agent of the Nine]] |
Revision as of 16:42, 24 January 2017
The Last Word (Year 2) | |
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Information | |
Year | 2 |
Type | Hand Cannon |
Slot | Primary Weapon |
Level | 40 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 320 - 400 |
Impact | 68 |
Rate of Fire | 32 |
Range | 8 |
Stability | 22 |
Reload | 56 |
Magazine | 8 |
Zoom | 15 |
Recoil | 100 |
Equip Speed | 20 |
Aim Assist | 30 |
Acquired by | Purchased from Xur, Decrypted from Exotic Engram, Endgame Activities |
Vendor | Xur |
Cost | 23 Strange Coins |
Description | "Yours. Not mine." —Renegade Hunter Shin Malphur to Dredgen Yor |
Perks
Intrinsic Perks
- Kinetic Damage - This weapon causes Kinetic damage.
- Fan Fire - This weapon can be fired quickly and continuously.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Primary Perks
- Hip Fire - This weapon has bonus accuracy while firing from the hip.
Exotic Perks
- Last Word - Improved stability and target acquisition when firing from the hip.
Selectable Perk 1
- Soft Ballistics - Less recoil. Penalty to impact.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Aggressive Ballistics - More predictable recoil. Enhanced impact. Shorter range and more recoil.
Selectable Perk 2
- Single Point Sling - Switch weapons faster. Move quicker while aiming.
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Perfect Balance - This weapon has extremely low recoil.