Difference between revisions of "Bad Juju (Year 2)"
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Revision as of 05:56, 19 October 2016
Bad Juju (Year 2) | |
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Information | |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 30 |
Rarity | Exotic |
Damage Type | Kinetic |
Attack | 280 |
Impact | 7 |
Rate of Fire | 73 |
Range | 33 |
Stability | 62 |
Reload | 65 |
Magazine | 24 |
Zoom | 17 |
Recoil | 85 |
Equip Speed | 50 |
Aim Assist | 60 |
Acquired by | Purchased from Xur |
Vendor | Xur |
Cost | 23 Strange Coins |
Description | "If you believe your weapon wants to end all existence, then so it will." —Toland, the Shattered |
- See also: Bad Juju (Year 1)
Bad Juju (Year 2) is a level 30 Exotic Pulse Rifle. It can be Purchased from Xur for 23 Strange Coins.
- Bad Juju is a Year 2 Exotic Weapon released in The Taken King expansion.
Perks
Column 1
- Full Auto - This weapon can be fired in full auto mode.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Smooth Ballistics - Increased recoil. Boost to range.
- Soft Ballistics - Less recoil. Penalty to Impact.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
Column 3
- Hip Fire - This weapon has bonus accuracy while firing from the hip.
Column 4
- Armor Piercing Rounds - These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
- Send It - Increases range and accuracy. Harder to handle. Decreases carried Ammo capacity.
- Perfect Balance - This weapon has extremely low recoil.
Column 5
- String of Curses - After each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your super.