Difference between revisions of "Blind Perdition"
From Destiny 1 Wiki
(Created page with "{{Weapon Infobox |image=blind perdition icon1.jpg |Year=3 |Type=Pulse Rifle |Slot=Primary Weapon |Level=40 |Rarity=Legendary |Faction= |Damage Type=Kinetic |At...") |
|||
Line 31: | Line 31: | ||
|Perk 3= | |Perk 3= | ||
|Optional Perks= | |Optional Perks= | ||
− | |Acquired by=[[ | + | |Acquired by=[[Trials of Osiris]] |
|Vendor= | |Vendor= | ||
|Cost= | |Cost= | ||
Line 38: | Line 38: | ||
|Extra= | |Extra= | ||
}} | }} | ||
− | [[Blind Perdition]] is a level 40 [[Legendary]] [[Pulse Rifle]]. It can be Acquired from [[ | + | [[Blind Perdition]] is a level 40 [[Legendary]] [[Pulse Rifle]]. It can be Acquired from [[Trials of Osiris]]. |
*Blind Perdition is a [[Year 3 Legendary Weapon]] released in [[Rise of Iron]] [[expansion]]. | *Blind Perdition is a [[Year 3 Legendary Weapon]] released in [[Rise of Iron]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ | ||
Line 70: | Line 70: | ||
− | [[Category:Weapons]] [[Category:Pulse Rifles]] [[Category:Primary Weapons]] [[Category:Legendary]] [[Category:Rise of Iron]] [[Category:Year 3]] [[Category: | + | [[Category:Weapons]] [[Category:Pulse Rifles]] [[Category:Primary Weapons]] [[Category:Legendary]] [[Category:Rise of Iron]] [[Category:Year 3]] [[Category:Trials of Osiris]] |
Revision as of 18:33, 30 September 2016
Blind Perdition | |
---|---|
Information | |
Year | 3 |
Type | Pulse Rifle |
Slot | Primary Weapon |
Level | 40 |
Rarity | Legendary |
Damage Type | Kinetic |
Attack | 300 |
Impact | 7 |
Rate of Fire | 73 |
Range | 38 |
Stability | 64 |
Reload | 76 |
Magazine | 21 |
Zoom | 17 |
Recoil | 60 |
Equip Speed | 71 |
Aim Assist | 61 |
Acquired by | Trials of Osiris |
Description | "It is only a prison if you believe it to be." —Parables of the Allspring |
- Blind Perdition is a Year 3 Legendary Weapon released in Rise of Iron expansion.
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Smooth Ballistics - Increased recoil. Boost to range.
Column 3
- Smallbore - Increased Range and Stability Slower Reload, Reduced Magazine Size
- Hand-laid Stock - Increased Stability Reduced Range
Column 4
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Hand Loaded - This weapon is effective at an extended range.
Column 5
- Counterbalance - This weapon has increased stability.
- Outlaw - Precision kills with this weapon dramatically increase reload speed.