Difference between revisions of "Mike Myers (PMGT)"
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{{PMGT Infobox | {{PMGT Infobox | ||
|name=Mike Myers | |name=Mike Myers | ||
− | |image= | + | |image={{#ev:youtube|h-WIXnntOtE|350}} |
|Map=Any (recommendations: Asylum, Anomaly and The Cauldron) | |Map=Any (recommendations: Asylum, Anomaly and The Cauldron) | ||
|Mood=Casual with mild competition | |Mood=Casual with mild competition |
Latest revision as of 14:18, 20 September 2016
Mike Myers | |
Map | Any (recommendations: Asylum, Anomaly and The Cauldron) |
Mood | Casual with mild competition |
Game Type | Rumble, Mayhem |
Player Count | 3+ |
Additional Info | Private Match Game Types |
Restrictions
No blink, shadestep, twilight garrison or increased control (this makes titan skate slower). No supers, heavy, primary or abilities. Only shotguns (Uni Remote is allowed).
Description
Before the match begins one person is decided upon to be Mike Myers, everyone else is a target. Mike Myers is the only one allowed to shoot. Targets must turn their HUD off. Mike Myers must hunt down and kill each target to reset the round, the final target has a 1v1 shotgun only with Mike Myers. After the 1v1 a new Mike Myers is selected. Our games generally went with whichever target died first becomes the new Myers. Will update if I think of anything else.
Variations
Notes and Ideas
- We allowed movement abilities and we used sword hilts instead of shotguns. 10/10 would recommend. Smaller maps are better.