Difference between revisions of "Chuggernaut (PMGT)"
(Created page with "{{PMGT Infobox |name=Chuggernaut |image= |Map=Vertigo |Mood=Casually intoxicated |Game Type=Clash |Player Count=4-6 |Additional Info=Private Match Game Types }} __NOTO...") |
|||
Line 55: | Line 55: | ||
==Notes and Ideas== | ==Notes and Ideas== | ||
+ | *The idea is definitely to balance out the higher damage with picking battles so you can keep drinking. Plus, Vertigo gives lots of opportunity to walk off an edge. | ||
[[Category:Private Match Game Types]] | [[Category:Private Match Game Types]] |
Latest revision as of 13:28, 20 September 2016
Chuggernaut | |
Map | Vertigo |
Mood | Casually intoxicated |
Game Type | Clash |
Player Count | 4-6 |
Additional Info | Private Match Game Types |
Restrictions
20k Points, 30 Minutes, Light Enabled.
Please obey all alcohol laws in your locality and know your own limits. There's no shame in backing out to go lay down.
Bravo team may not use Supers.
Description
- Low Light Weapons & Ghosts
All players must visit the Gunsmith in advance of the game and purchase all Test Weapons for the week. Next, they must visit the Speaker and purchase one of the Uncommon (Green) Ghosts he has available.
- Alpha Team
Alpha team is the player who most recently drank alcohol - they will start as the Chuggernaut and can equip any gear they want. Brave Team Bravo team must equip the low light weapons and Ghost they obtained earlier. They may only use Gunsmith Test Weapons while fighting - if he doesn't have a heavy or a special that week, tough luck.
- Slaying Drunk
This is a drinking game, intended for those of legal age. In case that hasn't yet been made abundantly clear. Whenever a member of Alpha team gets a kill, they must take a small drink of beer. Whenever a member of Bravo team gets a kill, that player must drink an agreed upon amount of beer in celebration (one standard size plastic cup suggested) as quickly as they are able. Please don't break the law. Please don't get too drunk and make decisions that adversely affect your life. Please don't try to blame me if you do.
- Game Start
When the match begins, the Chuggernaut must immediately drink a cup of beer. Until they finish, they cannot touch their control. So it begins. As they kill members of Alpha team, they must continue to take small drinks of beer - about the equivalent of a shot for each kill.
- The Chuggernaut is Dead, Long Live the Chuggernaut
When a member of Bravo team kills the Chuggernaut, they must immediately drink an entire cupful of beer in celebration. On the other hand, if they get the kill using a Super or a Weapon not sold by the Gunsmith, they must drink an entire cupful of beer in shame. If the kill was legit, the Bravo team player who got the kill performs a team swap with the Chuggernaut, and both players adjust their load-outs per the rules above. Play then continues as normal.
- Pride Goeth Before a Fall
If the Chuggernaut dies by suicide or accident, they must finish their current cup of beer in shame and swap places with the Bravo team player who has the least kills so far. If there is a tie, the Chuggernaut may choose their replacement. The replacement must drink a cup of beer in celebration of their good fortune. These players swap teams, adjust their load-outs per the rules above, and play then continues as normal.
- Winning the Game?
The player with the most kills at the end of 30 minutes wins. Everyone who got a solid buzz going also wins. Party on, Guardians!
Variations
Notes and Ideas
- The idea is definitely to balance out the higher damage with picking battles so you can keep drinking. Plus, Vertigo gives lots of opportunity to walk off an edge.