Difference between revisions of "INFECTION (PMGT)"
From Destiny 1 Wiki
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*ALL players must have HUDS OFF | *ALL players must have HUDS OFF | ||
*To distinguish between infected and Guardian, certain shaders will be required to differentiate e.g. infected use [[Glowhoo]], Guardians use [[Chatterwhite]] (Just examples) | *To distinguish between infected and Guardian, certain shaders will be required to differentiate e.g. infected use [[Glowhoo]], Guardians use [[Chatterwhite]] (Just examples) | ||
− | *Guardians will be using [[ | + | *Guardians will be using [[Sidearms]] and [[Grenades]] ONLY and CANNOT use [[Blink]] jump but can use others. Guardians must also reduce agility stat to LOWEST possible |
*Infected will be using [[Shotguns]] ONLY and be required to use Blink jump. Infected to increase [[Agility]] to MAX | *Infected will be using [[Shotguns]] ONLY and be required to use Blink jump. Infected to increase [[Agility]] to MAX | ||
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==Description== | ==Description== | ||
Revision as of 15:23, 16 September 2016
INFECTION | |
Map | Any - Bigger the better! |
Mood | Casual |
Game Type | Clash |
Player Count | 12 |
Additional Info | Private Match Game Modes |
Restrictions
- Honour rules - Yes
- Hunters (Bladedancer)
- Warlocks (Voidwalker)
- ALL players must have HUDS OFF
- To distinguish between infected and Guardian, certain shaders will be required to differentiate e.g. infected use Glowhoo, Guardians use Chatterwhite (Just examples)
- Guardians will be using Sidearms and Grenades ONLY and CANNOT use Blink jump but can use others. Guardians must also reduce agility stat to LOWEST possible
- Infected will be using Shotguns ONLY and be required to use Blink jump. Infected to increase Agility to MAX