Difference between revisions of "Incendiary Grenade (Sunbreaker)"
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(Created page with "{{Ability Infobox | image = | Class = Titan | Subclass = Sunbreaker | Type = Grenade | Damage = ?? | Radius = ?? | Cooldown = ??? | Prerequisite = Thermite Gren...") |
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| Subclass = [[Sunbreaker]] | | Subclass = [[Sunbreaker]] | ||
| Type = [[Grenade]] | | Type = [[Grenade]] | ||
− | | Damage = | + | | Damage = 170/205 |
− | | Radius = | + | | Radius = 7m |
| Cooldown = ??? | | Cooldown = ??? | ||
| Prerequisite = [[Thermite Grenade]] | | Prerequisite = [[Thermite Grenade]] | ||
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| Perk 2 = | | Perk 2 = | ||
| Perk 3 = | | Perk 3 = | ||
− | | Function = | + | | Function = Deals 170 damage + 35DoT (5 ticks of 7 damage over 5 seconds). |
| Description = A grenade whose explosion explosion catches enemies on fire, causing additional damage over time. | | Description = A grenade whose explosion explosion catches enemies on fire, causing additional damage over time. | ||
| Key Bind = L1 | | Key Bind = L1 | ||
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==Tips and Tricks== | ==Tips and Tricks== | ||
+ | *Incendiary Grenade sets enemies on fire. The DoT damage does not fall off from the blast radius. It allows the player to do decent damage even if your enemy was not at the epicenter of your explosion. | ||
+ | *Use the grenade to not only flush people out of cover, but to track them as they escape. Just watch the damage numbers as it deals burn damage. Even if they run away, you can track them around corners via the numbers | ||
Revision as of 04:01, 1 September 2016
Incendiary Grenade (Sunbreaker) | |
---|---|
Information | |
Class | Titan |
Subclass | Sunbreaker |
Type | Grenade |
Damage | 170/205 |
Radius | 7m |
Cooldown | ??? |
Prerequisite | Thermite Grenade |
Function | Deals 170 damage + 35DoT (5 ticks of 7 damage over 5 seconds). |
Description | A grenade whose explosion explosion catches enemies on fire, causing additional damage over time. |
Key Bind | L1 |
Incendiary Grenade is a type of grenade used by Sunbreaker.
Tips and Tricks
- Incendiary Grenade sets enemies on fire. The DoT damage does not fall off from the blast radius. It allows the player to do decent damage even if your enemy was not at the epicenter of your explosion.
- Use the grenade to not only flush people out of cover, but to track them as they escape. Just watch the damage numbers as it deals burn damage. Even if they run away, you can track them around corners via the numbers