Difference between revisions of "Rise of Iron"
Line 14: | Line 14: | ||
*New [[Crucible Mode]] and [[Crucible Maps]] | *New [[Crucible Mode]] and [[Crucible Maps]] | ||
*New [[Patrol Missions]] and [[Public Events]] | *New [[Patrol Missions]] and [[Public Events]] | ||
− | *New [[Enemy Faction]] and [[Bosses]] | + | *New [[Enemy Faction]]: [[Siva]]-enhanced Fallen and [[Bosses]] |
*Maximum [[Light]] increase | *Maximum [[Light]] increase | ||
Revision as of 06:52, 11 June 2016
Rise of Iron is the 4th expansion of Destiny and the 1st expansion in Year 3 of Destiny. The expansion will release on September 20, 2016 for $30. Unlike the Destiny base game and previous expansions, Rise of Iron is for PlayStation 4 and Xbox One only. The promotional poster, intended for E3 2016, was leaked on May 19, 2016.
- Rise of Iron requires the Destiny base game and The Taken King expansion.
Features
- Lord Saladin is the main NPC
- New Patrol location: The Plaguelands, located south of Old Russia
- Other new locations: Felwinter Peak, The Wall
- New Social Space: Iron Temple
- New Story Missions and Quests
- New Weapons and Armor
- New Raid - Mutant Fallen themed
- New Strike
- New Crucible Mode and Crucible Maps
- New Patrol Missions and Public Events
- New Enemy Faction: Siva-enhanced Fallen and Bosses
- Maximum Light increase
Versions
Pre-ordering the Rise of Iron will grant the players a special Year 3 version of Gjallarhorn called Iron Gjallarhorn.
Lore
Destiny: Rise of Iron is the next highly anticipated expansion to the Destiny universe. The wall which stood for centuries along the southern border of Old Russia has collapsed. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.