Difference between revisions of "Don't Touch Me (Year 2)"

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m (Text replacement - "*Reforge Armor" to "*Twist Fate")
 
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*[[Defensive Reflex]] - Taking damage from a melee attack makes you briefly invisible.
 
*[[Defensive Reflex]] - Taking damage from a melee attack makes you briefly invisible.
 
*[[Infuse]] - Consume a more powerful piece of Armor to boost the Defense value of this Armor.
 
*[[Infuse]] - Consume a more powerful piece of Armor to boost the Defense value of this Armor.
*[[Reforge Armor]] - Changes the stats and upgrades available on this Armor.
+
*[[Twist Fate]] - Changes the stats and upgrades available on this Armor.
  
 
===Column 2===
 
===Column 2===

Latest revision as of 09:43, 16 October 2015

Don't Touch Me (Year 2)
Don't Touch Me (Year 2)
Information
Type Gauntlets
Class Hunter
Level 30
Rarity Exotic
Defense 280
Discipline 28 - 47
Strength 28 - 75
Intellect 28 - 47
Acquired by Purchased from Xur
Vendor Xur
Cost 13 Strange Coins
Description Amputated from a creature that stumbled out of a Vex gate. A vestigial defensive reflex still remains.
See also: Don't Touch Me (Year 1)

Don't Touch Me (Year 2) is a level 30 Exotic Hunter Gauntlets. It can be Purchased from Xur for 13 Strange Coins.

Perks

Column 1

  • Defensive Reflex - Taking damage from a melee attack makes you briefly invisible.
  • Infuse - Consume a more powerful piece of Armor to boost the Defense value of this Armor.
  • Twist Fate - Changes the stats and upgrades available on this Armor.

Column 2

Column 3

Column 4

Tips and Tricks

Trivia

Images