Difference between revisions of "The First Curse"
From Destiny 1 Wiki
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|Perk 3=[[The First Curse (Perk)]] | |Perk 3=[[The First Curse (Perk)]] | ||
|Optional Perks=[[Quickdraw]], [[Lightweight]], [[Speed Reload]] | |Optional Perks=[[Quickdraw]], [[Lightweight]], [[Speed Reload]] | ||
| − | |Acquired by= | + | |Acquired by=[[Imprecation]] |
| − | |Vendor= | + | |Vendor= |
|Cost= | |Cost= | ||
|Requirement= | |Requirement= | ||
| Line 33: | Line 33: | ||
|Extra= | |Extra= | ||
}} | }} | ||
| − | [[The First Curse]] is a level 30 [[Exotic]] [[Hand Cannon]]. It is acquired from the quest | + | [[The First Curse]] is a level 30 [[Exotic]] [[Hand Cannon]]. It is acquired from the [[Gunsmith]] [[quest]] [[Imprecation]]. |
'''Unique Exotic Perk''': | '''Unique Exotic Perk''': | ||
Revision as of 04:29, 17 September 2015
| The First Curse | |
|---|---|
| Information | |
| Type | Hand Cannon |
| Slot | Primary Weapon |
| Level | 30 |
| Rarity | Exotic |
| Damage Type | Kinetic |
| Attack | 290 |
| Impact | 94 |
| Rate of Fire | 15 |
| Range | 32 |
| Stability | 12 |
| Reload | 22 |
| Magazine | 8 |
| Zoom | 15 |
| Recoil | 90 |
| Equip Speed | 20 |
| Aim Assist | 90 |
| Sights | CQB Ballistics, Smooth Ballistics, Soft Ballistics |
| Perk 1 | Dead Eye |
| Perk 2 | Triple Tap |
| Perk 3 | The First Curse (Perk) |
| Optional Perks | Quickdraw, Lightweight, Speed Reload |
| Acquired by | Imprecation |
| Description | "...is when death becomes an afterthought." |
Unique Exotic Perk:
| Perk | Effect |
|---|---|
| Dead Eye | Bonus to range, stability, and movement speed when aiming down sights. |
| The First Curse (Perk) | Precision kills while aiming down sights grant increased range and stability until the next reload. |
- The First Curse is a Year 2 Exotic Weapon released in The Taken King expansion.
Perks
Sights
Special Perks
- Dead Eye - Bonus to range, stability, and movement speed when aiming down sights.
- Triple Tap - Rapidly landing precision hits will return one round to the magazine.
- The First Curse (Perk) - Precision kills while aiming down sights grant increased range and stability until the next reload.
