Difference between revisions of "Regulator Mk. 56"
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{{Weapon Infobox | {{Weapon Infobox | ||
− | |image=regulator mk. 56 icon1.jpg | + | |image=regulator mk. 56 icon1 .jpg |
|Type=[[Hand Cannon]] | |Type=[[Hand Cannon]] | ||
|Level=20 | |Level=20 | ||
Line 6: | Line 6: | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
|Damage Type=[[Kinetic]] | |Damage Type=[[Kinetic]] | ||
− | |Attack= | + | |Attack= 116/242 |
− | |Impact= | + | |Impact=94 |
− | |Range= | + | |Range=36 |
− | |Stability= | + | |Stability=24 |
− | |Reload= | + | |Reload=20 |
− | |Rate of Fire= | + | |Rate of Fire=15 |
|Magazine=80 | |Magazine=80 | ||
|Zoom=17 | |Zoom=17 | ||
Line 21: | Line 21: | ||
|Upgrade 2= | |Upgrade 2= | ||
|Optional Upgrades= | |Optional Upgrades= | ||
− | |Acquired | + | |Acquired = [[decoherant engram]] |
|Cost= | |Cost= | ||
|Description=Someone put a lot of care into the construction of this potent hand cannon. | |Description=Someone put a lot of care into the construction of this potent hand cannon. | ||
}} | }} | ||
Regulator Mk. 56 is a level 20 [[Rare]] [[Hand Cannon]]. Regulator Mk. 56 can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] | Regulator Mk. 56 is a level 20 [[Rare]] [[Hand Cannon]]. Regulator Mk. 56 can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] | ||
+ | |||
==Perks and Upgrades== | ==Perks and Upgrades== | ||
*[[Kinetic Damage]] | *[[Kinetic Damage]] |
Revision as of 00:44, 28 April 2015
Regulator Mk. 56 | |
---|---|
Regulator Mk. 56 | |
Information | |
Type | Hand Cannon |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | 116/242 |
Impact | 94 |
Rate of Fire | 15 |
Range | 36 |
Stability | 24 |
Reload | 20 |
Magazine | 80 |
Zoom | 17 |
Recoil | 92 |
Equip Speed | 18 |
Aim Assist | 57 |
Description | Someone put a lot of care into the construction of this potent hand cannon. |
Regulator Mk. 56 is a level 20 Rare Hand Cannon. Regulator Mk. 56 can drop in Patrols and Missions
Perks and Upgrades
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- Counterbalance
- Grenadier
- Outlaw
- Final Round
- Feeding Frenzy
- Luck in the Chamber
- Performance Bonus
- Rangefinder
- Reactive Reload
- Spray and Play
- Return to Sender
- Who's Next?
- Zen Moment
- Hip Fire
- Mulligan
- Life Support
- Upgrade Damage
- Extended Mag
- Hand Loaded
- Send It
- Explosive Rounds
- Upgrade Damage
- FastDraw IS
- TrueSight IS
- Speed Reload
- Snapshot
- Quickdraw
- Lightweight
- Armor Piercing Rounds
- SureShot IS